1 VPATH=../../sources/vector
3 TURNIP=turnip1 turnip2 turnip3
4 MOULD_BODY=mouldA mouldB mouldC
5 MOULD=eyeballA eyeballB eyeballC eyelid
6 LIGHT=spotlight lamp laser pulsatinglamp
7 LIGHT_MASK=light_mask_2_1 light_mask_2_2 light_mask_3_1 light_mask_3_2 light_mask_3_3
8 CONTROLS=night default_cursor exit pause play day remove
10 SPLASH=splash new_game continue_retry help quit
13 IMG32=$(MOULD_BODY) $(MOULD) $(LIGHT) seed $(LIGHT_MASK) $(CONTROLS)
14 IMG48=$(LIGHT) $(TURNIP) $(LIGHT_MASK) $(BLANKS)
17 CURSORS=seed $(LIGHT) remove
19 PNG16=$(patsubst %, 16/%.png, $(IMG16))
20 PNG32=$(patsubst %, 32/%.png, $(IMG32))
21 PNG48=$(patsubst %, 48/%.png, $(IMG48))
22 PNG64=$(patsubst %, 64/%.png, $(IMG64))
23 PNG_CURSORS=$(patsubst %, cursors/%.png, $(CURSORS))
24 PNG_SPLASH=$(patsubst %, splash/%.png, $(SPLASH))
26 all: $(PNG16) $(PNG32) $(PNG48) $(PNG64) $(PNG_CURSORS) $(PNG_SPLASH)
29 @mkdir -p `dirname $@`
30 @inkscape -z -e $@ -w 16 -h 16 $<
33 @mkdir -p `dirname $@`
34 @inkscape -z -e $@ -w 32 -h 32 $<
37 @mkdir -p `dirname $@`
38 @inkscape -z -e $@ -w 48 -h 48 $<
41 @mkdir -p `dirname $@`
42 @inkscape -z -e $@ -w 64 -h 64 $<
45 @mkdir -p `dirname $@`
48 cursors/%.png: 32/%.png