1 VPATH=../../sources/vector
4 TURNIP=turnip1 turnip2 turnip3
5 MOULD_BODY=mouldA mouldB mouldC
6 MOULD=eyeballA eyeballB eyeballC eyelid
7 LIGHT=spotlight lamp laser pulsatinglamp
8 LIGHT_MASK=light_mask_2_1 light_mask_2_2 light_mask_3_1 light_mask_3_2 light_mask_3_3
9 CONTROLS=night default_cursor exit pause play day
11 SPLASH=splash new_game continue_retry help quit
14 IMG32=$(MOULD_BODY) $(MOULD) $(LIGHT) $(SEED) $(LIGHT_MASK) $(CONTROLS)
15 IMG48=$(LIGHT) $(TURNIP) $(LIGHT_MASK) $(BLANKS)
18 CURSORS=$(SEED) $(LIGHT)
20 PNG16=$(patsubst %, 16/%.png, $(IMG16))
21 PNG32=$(patsubst %, 32/%.png, $(IMG32))
22 PNG48=$(patsubst %, 48/%.png, $(IMG48))
23 PNG64=$(patsubst %, 64/%.png, $(IMG64))
24 PNG_CURSORS=$(patsubst %, cursors/%.png, $(CURSORS))
25 PNG_SPLASH=$(patsubst %, splash/%.png, $(SPLASH))
27 all: $(PNG16) $(PNG32) $(PNG48) $(PNG64) $(PNG_CURSORS) $(PNG_SPLASH)
30 @mkdir -p `dirname $@`
31 @inkscape -z -e $@ -w 16 -h 16 $<
34 @mkdir -p `dirname $@`
35 @inkscape -z -e $@ -w 32 -h 32 $<
38 @mkdir -p `dirname $@`
39 @inkscape -z -e $@ -w 48 -h 48 $<
42 @mkdir -p `dirname $@`
43 @inkscape -z -e $@ -w 64 -h 64 $<
46 @mkdir -p `dirname $@`
49 cursors/%.png: 32/%.png