5 import pygame.locals as pgl
7 from naja.constants import KEYS
8 from naja.scenes.scene import Scene
9 from naja.widgets.text import TextWidget, TextBoxWidget
10 from naja.events import QuitGameEvent
13 class LoseScene(Scene):
18 def __init__(self, state):
19 super(LoseScene, self).__init__(state)
21 (480, 160), 'You lost!', fontsize=32, colour='white'))
22 self.add(TextBoxWidget(
23 (120, 30), '\n'.join([
24 "You're not so great.",
26 "You shouldn't be proud of yourself.",
28 colour='white', padding=1, border=1,
29 bg_colour='black', border_colour='black',
32 def handle_scene_event(self, ev):
33 if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT: