2 import pygame.locals as pgl
4 from naja.constants import FONT, FONT_SIZE, EIGHT_BIT_SCALE, PALETTE, KEYS
5 from naja.resources import resources
6 from naja.resources.mutators import EIGHT_BIT, blender
7 from naja.utils import convert_colour
8 from naja.widgets.base import Widget
12 'NORTH': ('glyphs/arrow_up.png', None),
13 'SOUTH': ('glyphs/arrow_down.png', None),
14 'EAST': ('glyphs/arrow_right.png', None),
15 'WEST': ('glyphs/arrow_left.png', None),
16 'HEALTH': ('glyphs/health.png', PALETTE.DARK_RED),
17 'WINTOKEN': ('glyphs/win.png', PALETTE.DARK_OLIVE),
18 'KEY': ('glyphs/key.png', None),
19 'MSB': ('glyphs/msb.png', None),
20 'RED': ('glyphs/key.png', PALETTE.ORANGE),
21 'GREEN': ('glyphs/key.png', PALETTE.GREEN),
22 'BLUE': ('glyphs/key.png', PALETTE.BLUE),
23 'CLOCKWISE': ('glyphs/clockwise.png', None),
24 'ANTICLOCKWISE': ('glyphs/anticlockwise.png', None),
26 'HEALTH_NOCOLOUR': ('glyphs/health.png', None),
27 'WINTOKEN_NOCOLOUR': ('glyphs/win.png', None),
32 def __init__(self, markup_text, glyph_keys, suffix=''):
33 self.markup_text = markup_text
34 self.glyph_keys = glyph_keys
35 self.text = ' ' * len(self.glyph_keys) + suffix
38 class TextWidget(Widget):
42 def __init__(self, pos, text, fontname=None, fontsize=None,
43 colour=None, unselectable_colour=None, view_port=None):
44 super(TextWidget, self).__init__(pos)
47 self.fontname = fontname or FONT
48 self.fontsize = (fontsize or FONT_SIZE) // EIGHT_BIT_SCALE
49 self.colour = convert_colour(colour or PALETTE.BLACK)
50 if unselectable_colour is not None:
51 unselectable_colour = convert_colour(unselectable_colour)
52 self.unselectable_colour = unselectable_colour
54 pygame.Rect((0, 0), view_port) if view_port is not None else None)
56 def render_line(self, text):
58 if not self.is_selectable() and self.unselectable_colour is not None:
59 colour = self.unselectable_colour
60 text_surf = self.font.render(text, True, colour)
61 text_rect = text_surf.get_rect()
62 return pygame.transform.scale(
63 text_surf, (text_rect.width * EIGHT_BIT_SCALE,
64 text_rect.height * EIGHT_BIT_SCALE))
66 def update_size(self):
67 if self.view_port is not None:
68 self.size = self.view_port.size
70 self.size = self.surface.get_rect().size
73 self.font = resources.get_font(self.fontname, self.fontsize)
74 self.surface = self.render_line(self.text)
77 def handle_event(self, ev):
78 if self.view_port is None:
79 return super(TextWidget, self).handle_event(ev)
80 if ev.type == pgl.KEYDOWN:
81 if ev.key in KEYS.DOWN:
82 self.view_port.move_ip(0, self.VIEW_PORT_DY)
83 if self.view_port.bottom > self.surface.get_rect().bottom:
84 self.view_port.bottom = self.surface.get_rect().bottom
86 elif ev.key in KEYS.UP:
87 self.view_port.move_ip(0, -self.VIEW_PORT_DY)
88 if self.view_port.top < 0:
89 self.view_port.top = 0
91 return super(TextWidget, self).handle_event(ev)
93 def draw(self, surface):
94 if self.view_port is None:
100 surface.blit(self.surface, rect, area)
103 class TextBoxWidget(TextWidget):
104 def __init__(self, *args, **kwargs):
105 self.padding = kwargs.pop('padding', 4)
106 self.border = kwargs.pop('border', 2)
107 self.bg_colour = convert_colour(kwargs.pop('bg_colour',
108 PALETTE.LIGHT_VIOLET))
109 self.border_colour = convert_colour(kwargs.pop('border_colour',
111 self.box_width = kwargs.pop('box_width', 0)
113 super(TextBoxWidget, self).__init__(*args, **kwargs)
115 def lines(self, image_map):
116 if self.box_width != 0:
117 return self._wrapped_lines(image_map)
119 return self.text.splitlines()
121 def _prepare_glyph(self, image_map, glyph, current_words, lines):
122 size = self.font.size(' '.join(current_words[:-1] + ['']))
123 x = size[0] * EIGHT_BIT_SCALE + self.padding
124 y = size[1] * lines * EIGHT_BIT_SCALE + self.padding
125 for glyph_key in glyph.glyph_keys:
126 image_name, colour = MARKUP_MAP[glyph_key]
129 image = resources.get_image(
130 image_name, transforms=(EIGHT_BIT, blender(colour)))
131 image_map[(x, y)] = image
132 x += image.get_width()
134 def _check_markup(self, word):
140 if word[0] == '{' and word[-1] == '}':
141 subwords = word[1:-1].split(',')
142 if all(subword in MARKUP_MAP for subword in subwords):
143 return Glyph(word + suffix, subwords, suffix)
147 def _wrapped_lines(self, image_map):
148 def words_fit(words):
149 words_line = ' '.join(words)
150 width = self.font.size(words_line)[0]
151 if width < self.box_width:
153 elif len(words) == 1:
154 Exception("Word %r too long for box." % (words[0],))
158 for line in self.text.splitlines():
165 remaining_words = line.split()
166 while remaining_words:
167 word = remaining_words.pop(0)
168 glyph = self._check_markup(word)
169 if glyph is not None:
171 current_words.append(word)
172 if words_fit(current_words):
173 if glyph is not None:
175 image_map, glyph, current_words, line_count)
178 yield ' '.join(current_words[:-1])
180 if glyph is not None:
181 word = glyph.markup_text
182 remaining_words.insert(0, word)
183 if current_words and words_fit(current_words):
185 yield ' '.join(current_words)
188 self.font = resources.get_font(self.fontname, self.fontsize)
191 width, height = self.padding * 2, self.padding * 2
192 for line in self.lines(image_map):
193 line_surface = self.render_line(line)
194 line_rect = line_surface.get_rect()
195 rendered_lines.append(line_surface)
196 width = max(width, line_rect.width + self.padding * 2)
197 height += line_rect.height
199 self.surface = pygame.surface.Surface((width, height),
200 pygame.locals.SRCALPHA)
201 self.surface.fill(self.bg_colour)
204 x, y = self.padding, self.padding
205 for line_surface in rendered_lines:
206 self.surface.blit(line_surface, (x, y))
207 y += line_surface.get_rect().height
208 for pos, img in image_map.items():
209 self.surface.blit(img, pos)