X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;ds=sidebyside;f=koperkapel%2Floaders%2Flevelloader.py;fp=koperkapel%2Floaders%2Flevelloader.py;h=b5572ecde096a83c6fa902f81a62619fbd1f790a;hb=923be78dc52aa3334d658a8958672d0dfe23ac6a;hp=0addeccf5c54d678dadbaa8d796e904e26ebf01e;hpb=2b01e520d6299b5d8ea9451d924b01e87588792d;p=koperkapel.git diff --git a/koperkapel/loaders/levelloader.py b/koperkapel/loaders/levelloader.py index 0addecc..b5572ec 100644 --- a/koperkapel/loaders/levelloader.py +++ b/koperkapel/loaders/levelloader.py @@ -6,6 +6,8 @@ from pgzero.loaders import ResourceLoader from ..gamelib.tiles import Wall, Floor, Tunnel, Underground, Grate from ..gamelib.level import Level +from ..gamelib.door import Door +from ..gamelib.keypad import Keypad @@ -40,6 +42,17 @@ class LevelLoader(ResourceLoader): for tile in TILES.values(): tile.TILESET = self._level.tileset self._load_tile_images() + for door_info in level_data['door_info']: + # Create the doors first + doors = [] + for door in door_info['doors']: + # Sort out angle + new_door = Door(0, door[0], door[1]) + self._level.doors.append(new_door) + # Add the keypads + for keypad in door_info['keypads']: + new_keypad = Keypad(doors, keypad[0], keypad[1]) + self._level.keypads.append(new_keypad) return self._level def _load_tile_images(self):