X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;ds=sidebyside;f=tabakrolletjie%2Fscenes%2Fnight.py;h=115630ab65ef5e143e0266665b12d7e0af8570b9;hb=686cf81109e5dad17af9526c34d82b3bb598c14f;hp=692ecf1924b828ebcc094b1ba5afb289a992bdb5;hpb=6747f859deacf27259f4bc3fefdc8b851b183f75;p=tabakrolletjie.git diff --git a/tabakrolletjie/scenes/night.py b/tabakrolletjie/scenes/night.py index 692ecf1..115630a 100644 --- a/tabakrolletjie/scenes/night.py +++ b/tabakrolletjie/scenes/night.py @@ -29,6 +29,7 @@ class NightScene(BaseScene): self._obstacles = ObstacleManager(self._space, gamestate) self._lights = LightManager(self._space, gamestate) self._battery = BatteryManager(gamestate) + self.check_battery() self._infobar = InfoBar("day", battery=self._battery, scene=self) self._mould = Boyd(gamestate, self._space) self._turnips = [] @@ -147,6 +148,10 @@ class NightScene(BaseScene): (shadowed_text("Press any key to continue", FONTS["sans"], 24), (350, 240))) + def check_battery(self): + if self._battery.current == 0: + self._lights.battery_dead() + @debug_timer("night.tick") def tick(self, gamestate): if self._do_ticks and not self._paused: @@ -156,6 +161,7 @@ class NightScene(BaseScene): if self._total_ticks % 60 == 0: self._battery.current -= int( self._lights.total_power_usage()) + self.check_battery() self._total_ticks += 1 else: self._end_night()