X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=TODO.txt;h=d360dad0232bae7e27f90edee47115b5ce9c7759;hb=refs%2Fheads%2Frelease%2F1.x;hp=9179732a0885ed26c4faf42f8239758d62063b95;hpb=be97a25cb236eb54e8d6754317d3fe99f67f7f08;p=tabakrolletjie.git diff --git a/TODO.txt b/TODO.txt index 9179732..d360dad 100644 --- a/TODO.txt +++ b/TODO.txt @@ -1,19 +1,52 @@ TODO ==== +Bugs +---- + +Features +-------- + +* Maybe configure lights in separate json file, to allow reuse of consistent models in multiple levels? +* Allow going down to zero seeds by buying lights if a turnip is planted +* Maybe make the mould weaker at the start +* Maybe also display information next to existing lights -- tooltip? +* Generally balance the levels better and add more levels +* Graphical level selection with screenshots +* Fast forward button for night-time (calculate more steps between redraws; play sounds sped up and with higher pitch) +* High scores +* Level editor? + +Done +==== + +* Light colour selection +* All lights multicolour +* Light direction configuration +* Fitting rotation +* Sunrise transition screen * Lose condition (no turnips and no seeds) +* 'End the Day' button * Win condition -* Light direction configuration -* Battery and light power consts * Mould resistances +* Battery and light power consts * Mould power increases to prevent farming -* Fitting rotation -* Save game -* All lights multicolour +* Night remaining counter +* Eye colour +* Seralize light on / off and colour selection state across day / night transition * More sounds +* Save game +* Light removing tool +* Image for pulsating lamp +* Add placement error sounds +* Add sound for battery going dead * Five levels - -Done -==== - -* Light colour selection +* Bug: have to click lights multiple times to turn them back on after the power has died +* Bug: Crash when removing a rotating light +* Turnip / light spacing bug: a light can be placed right below a turnip, but must be much further away if above the turnip. This happens whether the turnip or the light is placed first. I assume it has to do with how the turnip image is positioned relative to its body. +* Allow denser turnip spacing +* Different power usage for different lights (this was already done) +* Different prices for different lights +* Calculate both from # of colours, speed, beam width, etc.? +* added tooltips for lights +* Display average power usage in light tooltip