X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=TODO.txt;h=d360dad0232bae7e27f90edee47115b5ce9c7759;hb=refs%2Fheads%2Frelease%2F1.x;hp=96b47d53e6f44fe678661d8b03c928c720824678;hpb=009cc6b237ba68ad9b9166d03eb013fdcd60b95b;p=tabakrolletjie.git diff --git a/TODO.txt b/TODO.txt index 96b47d5..d360dad 100644 --- a/TODO.txt +++ b/TODO.txt @@ -1,16 +1,21 @@ TODO ==== -* Lose condition (no turnips and no seeds) -* Win condition -* Battery and light power consts -* Mould resistances -* Mould power increases to prevent farming (partially implemented, needs balancing) -* Save game -* More sounds -* Five levels -* 'End the Day' button -* Seralize light on / off and colour selection state across day / night transition +Bugs +---- + +Features +-------- + +* Maybe configure lights in separate json file, to allow reuse of consistent models in multiple levels? +* Allow going down to zero seeds by buying lights if a turnip is planted +* Maybe make the mould weaker at the start +* Maybe also display information next to existing lights -- tooltip? +* Generally balance the levels better and add more levels +* Graphical level selection with screenshots +* Fast forward button for night-time (calculate more steps between redraws; play sounds sped up and with higher pitch) +* High scores +* Level editor? Done ==== @@ -20,3 +25,28 @@ Done * Light direction configuration * Fitting rotation * Sunrise transition screen +* Lose condition (no turnips and no seeds) +* 'End the Day' button +* Win condition +* Mould resistances +* Battery and light power consts +* Mould power increases to prevent farming +* Night remaining counter +* Eye colour +* Seralize light on / off and colour selection state across day / night transition +* More sounds +* Save game +* Light removing tool +* Image for pulsating lamp +* Add placement error sounds +* Add sound for battery going dead +* Five levels +* Bug: have to click lights multiple times to turn them back on after the power has died +* Bug: Crash when removing a rotating light +* Turnip / light spacing bug: a light can be placed right below a turnip, but must be much further away if above the turnip. This happens whether the turnip or the light is placed first. I assume it has to do with how the turnip image is positioned relative to its body. +* Allow denser turnip spacing +* Different power usage for different lights (this was already done) +* Different prices for different lights +* Calculate both from # of colours, speed, beam width, etc.? +* added tooltips for lights +* Display average power usage in light tooltip