X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=data%2Flocation_decks%2Fstandard.yaml;h=150a6e118ff7a1a0530079d524b8b7515fc2fbf6;hb=d56932610ab443154ece192dac89b9a16de73eaa;hp=885070edfb9d0530109048d1780b653b4970986d;hpb=faf6b0cef3ab0a98eb9899a27505d7bb4a04eef1;p=naja.git diff --git a/data/location_decks/standard.yaml b/data/location_decks/standard.yaml index 885070e..150a6e1 100644 --- a/data/location_decks/standard.yaml +++ b/data/location_decks/standard.yaml @@ -16,6 +16,22 @@ _action_definitions: - &BAD-DEFAULT action_class: 'LoseHealthOrMSB' required_bits: [] + - &SET-MSB-DEFAULT + action_class: 'GainMSB' + required_bits: [] + + - &KNIGHT-MSB-DEFAULT + action_class: 'AllowChessMoveIfMSB' + required_bits: [] + data: {'chesspiece': KNIGHT} + - &CASTLE-MSB-DEFAULT + action_class: 'AllowChessMoveIfMSB' + required_bits: [] + data: {'chesspiece': CASTLE} + - &BISHOP-MSB-DEFAULT + action_class: 'AllowChessMoveIfMSB' + required_bits: [] + data: {'chesspiece': BISHOP} # One-colour actions. - &SET-BITS-R @@ -99,48 +115,63 @@ _action_definitions: # we can reference later. _card_definitions: - &WIN-CARD-1 - card_name: - - 'win1' + card_name: 'win1' + max_number: 1 actions: - *ACQUIRE-WIN-TOKEN - &WIN-CARD-2 - card_name: - - 'win2' + card_name: 'win2' + max_number: 2 actions: - *BAD-DEFAULT - *ACQUIRE-WIN-TOKEN - &WIN-CARD-3 - card_name: - - 'win3' + card_name: 'win3' + max_number: 1 actions: - *SET-BITS-DEFAULT - *ACQUIRE-WIN-TOKEN - &KNIGHT-AND-SET - card_name: - - 'knight_set' + card_name: 'knight_set' actions: - - *BAD-DEFAULT + - *SET-MSB-DEFAULT - *SET-BITS-B - *KNIGHT-MOVE - &CASTLE-AND-SET - card_name: - - 'castle_set' + card_name: 'castle_set' actions: - - *BAD-DEFAULT + - *SET-MSB-DEFAULT - *SET-BITS-G - *CASTLE-MOVE - &BISHOP-AND-SET - card_name: - - 'bishop_set' + card_name: 'bishop_set' actions: - - *BAD-DEFAULT + - *SET-MSB-DEFAULT + - *SET-BITS-R + - *BISHOP-MOVE + + - &BISHOP-SET-KNIGHT + card_name: 'bishop_set_knight' + actions: + - *BISHOP-MSB-DEFAULT + - *SET-BITS-B + - *KNIGHT-MOVE + - &KNIGHT-SET-CASTLE + card_name: 'knight_set_castle' + actions: + - *KNIGHT-MSB-DEFAULT + - *SET-BITS-G + - *CASTLE-MOVE + - &CASTLE-SET-BISHOP + card_name: 'castle_set_bishop' + actions: + - *CASTLE-MSB-DEFAULT - *SET-BITS-R - *BISHOP-MOVE - &TOGGLE-RG-R - card_name: - - 'toggle-rg-r' + card_name: 'toggle-rg-r' bits: [RED, GREEN] # Colour-blind robot! actions: - *GAIN-HEALTH-DEFAULT @@ -149,8 +180,7 @@ _card_definitions: - action_class: 'SetBits' required_bits: [GREEN, BLUE] - &TOGGLE-RG-G - card_name: - - 'toggle-rg-g' + card_name: 'toggle-rg-g' bits: [RED, GREEN] # Colour-blind robot! actions: - *GAIN-HEALTH-DEFAULT @@ -160,59 +190,51 @@ _card_definitions: required_bits: [RED, BLUE] - &SHIFT-N-AND-HEAL - card_name: - - 'shift-n-heal' + card_name: 'shift-n-heal' actions: - *TOGGLE-BITS-DEFAULT - *SHIFT-N - *HEAL-RG - &SHIFT-S-AND-HEAL - card_name: - - 'shift-s-heal' + card_name: 'shift-s-heal' actions: - *TOGGLE-BITS-DEFAULT - *SHIFT-S - *HEAL-RG - &SHIFT-E-AND-HEAL - card_name: - - 'shift-e-heal' + card_name: 'shift-e-heal' actions: - *TOGGLE-BITS-DEFAULT - *SHIFT-E - *HEAL-RB - &SHIFT-W-AND-HEAL - card_name: - - 'shift-w-heal' + card_name: 'shift-w-heal' actions: - *TOGGLE-BITS-DEFAULT - *SHIFT-W - *HEAL-RB - &ROT-CW-AND-SET - card_name: - - 'rot-cw-set' + card_name: 'rot-cw-set' actions: - *TOGGLE-BITS-DEFAULT - *ROT-CW - *SET-BITS-B - &ROT-CCW-AND-SET - card_name: - - 'rot-ccw-set' + card_name: 'rot-ccw-set' actions: - *TOGGLE-BITS-DEFAULT - *ROT-CCW - *SET-BITS-G - &SHIFT-E-BITSHIFT - card_name: - - 'shift-e-bitshift' + card_name: 'shift-e-bitshift' actions: - *SHIFT-E - *BITSHIFT-R - &SHIFT-W-BITSHIFT - card_name: - - 'shift-w-bitshift' + card_name: 'shift-w-bitshift' actions: - *SHIFT-W - *BITSHIFT-L @@ -224,6 +246,9 @@ cards: - *KNIGHT-AND-SET - *CASTLE-AND-SET - *BISHOP-AND-SET + - *BISHOP-SET-KNIGHT + - *KNIGHT-SET-CASTLE + - *CASTLE-SET-BISHOP - *TOGGLE-RG-R - *TOGGLE-RG-G - *SHIFT-N-AND-HEAL @@ -234,3 +259,8 @@ cards: - *SHIFT-W-BITSHIFT - *ROT-CW-AND-SET - *ROT-CCW-AND-SET + +replacement_params: + chance: 0.2 + min: 4 + max: 8