X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=erdslangetjie%2F__main__.py;h=ebccae8129749946e9952c5eb2b6a7914f87223f;hb=14a47bbc124c45098e35dbbc4cb09e55bebb8358;hp=9a609c610d75dc7e5c96edeb41fe27d2d0c26af8;hpb=2ad071b3c1f081127003d1581bc3bbd2f5b485ca;p=erdslangetjie.git diff --git a/erdslangetjie/__main__.py b/erdslangetjie/__main__.py index 9a609c6..ebccae8 100644 --- a/erdslangetjie/__main__.py +++ b/erdslangetjie/__main__.py @@ -1,6 +1,4 @@ -import pygame - -from erdslangetjie.constants import TILE_SIZE +from erdslangetjie.constants import TILE_SIZE, LEFT, RIGHT, UP, DOWN from kivy.app import App from kivy.uix.widget import Widget @@ -164,15 +162,15 @@ class GameWindow(RelativeLayout): self.keyboard.unbind(on_key_down=self._on_key_down) def _on_key_down(self, keyboard, keycode, text, modifiers): - # FIXME - likely portablity issues direction = None - if keycode[0] == pygame.K_UP: + letter = keycode[1].lower() + if letter in UP: direction = (0, 1) - elif keycode[0] == pygame.K_DOWN: + elif letter in DOWN: direction = (0, -1) - elif keycode[0] == pygame.K_LEFT: + elif letter in LEFT: direction = (-1, 0) - elif keycode[0] == pygame.K_RIGHT: + elif letter in RIGHT: direction = (1, 0) if direction: self.do_move(direction) @@ -205,7 +203,8 @@ class GameWindow(RelativeLayout): def reset_level(self): Clock.unschedule(self.timed_move) self.timer_set = False - self.remove_widget(self.nemesis_tile) + if self.nemesis_tile: + self.remove_widget(self.nemesis_tile) self.nemesis.reset_pos() if self.level_obj: self.level_obj.load_tiles()