X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=koperkapel%2Fgamelib%2Flevel.py;h=34487af920d67e5ce59f97ddc5b8d0d1bb085fa2;hb=9e66c7b17935e886b9fbed0704727aacda3b0c38;hp=3df9fe03598dc598db85666491d342370c7b2eee;hpb=c3d7223fd37b42f88390aa2c299588a10daa9984;p=koperkapel.git diff --git a/koperkapel/gamelib/level.py b/koperkapel/gamelib/level.py index 3df9fe0..34487af 100644 --- a/koperkapel/gamelib/level.py +++ b/koperkapel/gamelib/level.py @@ -87,7 +87,7 @@ class Level(object): def get_exit_level(self): return self.exit["next level"] - def is_on_enemy(self, x, y): + def enemy_at(self, x, y): for enemy in self.enemies: if (x, y) == enemy.game_pos: return True @@ -99,17 +99,21 @@ class Level(object): return enemy return None + def remove_enemy(self, enemy): + self.enemies.remove(enemy) + for generator in self.enemy_generators: + generator.killed(enemy) + def add_enemy(self, enemy, x, y): """Add an enemy to an empty floor space near x, y""" added = False while not added: if self.can_walk(x, y, 'floor'): - if not self.is_on_friend(x, y): - if not self.is_on_enemy(x, y): + if not self.friend_at(x, y): + if not self.enemy_at(x, y): added = True enemy.game_pos = (x, y) self.enemies.append(enemy) added = True x += random.randint(-1, 1) y += random.randint(-1, 1) -