X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=koperkapel%2Fgamelib%2Flevel.py;h=aed4cccb880b88b48cd33ba33e6afe0abcba9663;hb=e8bb29ef4dd7789bf9c20aebfb87f3911bb0d7b9;hp=3df9fe03598dc598db85666491d342370c7b2eee;hpb=ec18a4dde4d14bd4486fb936476266e8511b169b;p=koperkapel.git diff --git a/koperkapel/gamelib/level.py b/koperkapel/gamelib/level.py index 3df9fe0..aed4ccc 100644 --- a/koperkapel/gamelib/level.py +++ b/koperkapel/gamelib/level.py @@ -87,7 +87,7 @@ class Level(object): def get_exit_level(self): return self.exit["next level"] - def is_on_enemy(self, x, y): + def enemy_at(self, x, y): for enemy in self.enemies: if (x, y) == enemy.game_pos: return True @@ -99,17 +99,19 @@ class Level(object): return enemy return None + def remove_enemy(self, enemy): + self.enemies.remove(enemy) + def add_enemy(self, enemy, x, y): """Add an enemy to an empty floor space near x, y""" added = False while not added: if self.can_walk(x, y, 'floor'): - if not self.is_on_friend(x, y): - if not self.is_on_enemy(x, y): + if not self.friend_at(x, y): + if not self.enemy_at(x, y): added = True enemy.game_pos = (x, y) self.enemies.append(enemy) added = True x += random.randint(-1, 1) y += random.randint(-1, 1) -