X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=koperkapel%2Fimages%2FMakefile;h=9d849eae21887fa42e6a2cc18496291898dd2726;hb=0cc8d28563e4caeec279a0207ac160bb9fffb217;hp=d5aa40507df3b5e4ef0cda5163c951d714e63a6e;hpb=2e7a7b5cc603f406a1b88a911d9d935a2e017ef2;p=koperkapel.git diff --git a/koperkapel/images/Makefile b/koperkapel/images/Makefile index d5aa405..9d849ea 100644 --- a/koperkapel/images/Makefile +++ b/koperkapel/images/Makefile @@ -2,19 +2,19 @@ VPATH=../../sources # Vector tiles -TILE_DIRS=roach +TILE_DIRS=roach serum vehicle_tiles fixtures weapons rat TILE_SVGS=$(shell find $(patsubst %, $(VPATH)/vector/%, $(TILE_DIRS)) -name "*.svg") TILE_PNGS=$(patsubst $(VPATH)/vector/%.svg, %.png, $(TILE_SVGS)) # Bitmap tiles -BTILE_DIRS=wall floor tunnel underground +BTILE_DIRS=wall floor tunnel underground grate exit BTILE_SRC=$(shell find $(patsubst %, $(VPATH)/bitmap/%, $(BTILE_DIRS)) -name "*.png") -BTILE_PNGS=$(patsubst $(VPATH)/bitmap/%, %, $(BTILE_SRC)) +BTILE_PNGS=$(patsubst $(VPATH)/bitmap/%, bunker/%, $(BTILE_SRC)) # Vector images to rasterize without resizing -SIMPLE_DIRS=roach_management vehicles +SIMPLE_DIRS=roach_management vehicles splash SIMPLE_SVGS=$(shell find $(patsubst %, $(VPATH)/vector/%, $(SIMPLE_DIRS)) -name "*.svg") SIMPLE_PNGS=$(patsubst $(VPATH)/vector/%.svg, %.png, $(SIMPLE_SVGS)) @@ -25,11 +25,23 @@ ROACH_32=$(patsubst roach/%, roach_32/%, $(ROACH)) ROACH_21=$(patsubst roach/%, roach_21/%, $(ROACH)) ROACH_QUARTET=$(patsubst roach/%, roach_quartet/%, $(ROACH)) ROACH_NONET=$(patsubst roach/%, roach_nonet/%, $(ROACH)) +ROACH_BIG=$(patsubst roach/%, roach_big/%, $(ROACH)) + +# Aggregate serum sprites + +SERUM=$(filter serum/%, $(TILE_PNGS)) +SERUM_BIG=$(patsubst serum/%, serum_big/%, $(SERUM)) + +# Big vehicles + +VEHICLE=$(filter vehicle_tiles/%_1.png, $(TILE_PNGS)) +VEHICLE_BIG=$(patsubst vehicle_tiles/%, vehicle_big/%, $(VEHICLE)) # Default target with everything all: $(TILE_PNGS) $(BTILE_PNGS) $(SIMPLE_PNGS)\ - $(ROACH_32) $(ROACH_21) $(ROACH_QUARTET) $(ROACH_NONET) + $(ROACH_32) $(ROACH_21) $(ROACH_QUARTET) $(ROACH_NONET) $(ROACH_BIG)\ + $(SERUM_BIG) $(VEHICLE_BIG) # Vector tile rule @@ -54,9 +66,9 @@ $(foreach simpledir,$(SIMPLE_DIRS),$(eval $(call simple,$(simpledir)))) # Bitmap tile rule define btile -$(1)/%.png: bitmap/$(1)/%.png - @mkdir -p `dirname bunker/$$@` - @convert $$< -resize 64x64 bunker/$$@ +bunker/$(1)/%.png: bitmap/$(1)/%.png + @mkdir -p `dirname $$@` + @convert $$< -resize 64x64 $$@ endef $(foreach tiledir,$(BTILE_DIRS),$(eval $(call btile,$(tiledir)))) @@ -71,6 +83,24 @@ roach_21/%.png: vector/roach/%.svg @mkdir -p `dirname $@` @inkscape -z -e $@ -w 21 -h 21 $< +# Big roaches + +roach_big/%.png: vector/roach/%.svg + @mkdir -p `dirname $@` + @inkscape -z -e $@ -w 192 -h 192 $< + +# Big serums + +serum_big/%.png: vector/serum/%.svg + @mkdir -p `dirname $@` + @inkscape -z -e $@ -w 192 -h 192 $< + +# Big vehicles + +vehicle_big/%_1.png: vector/vehicle_tiles/%_1.svg + @mkdir -p `dirname $@` + @inkscape -z -e $@ -w 576 -h 576 $< + # Roach quartet roach_quartet/roach_%.png: $(foreach i, 1 2 3 4, roach_32/roach_$(i).png)