X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=koperkapel%2Fscenes%2Flevel.py;h=0aaa33d487dea765feeaa6776552fc26cefdfb3e;hb=5d865f00b2c0eac939a3cf856c0667b81eb1e4e7;hp=6845ea2fcac2b7e6326029c77d9de3e2812625cf;hpb=c286465018f7a246e38c4d70b5bffb7e5f37556b;p=koperkapel.git diff --git a/koperkapel/scenes/level.py b/koperkapel/scenes/level.py index 6845ea2..0aaa33d 100644 --- a/koperkapel/scenes/level.py +++ b/koperkapel/scenes/level.py @@ -98,7 +98,7 @@ class GameLevelScene(BaseLevelScene): self._friends = self.actors.add_layer("friendly roaches", level=9) self._items = self.actors.add_layer("items", level=9) self._generators = self.actors.add_layer("enemy generators", level=8) - self._enemies = self.actors.add_layer("enemies", level=7) + self._enemies = self.actors.add_layer("enemies", level=11) self._vehicle = Vehicle.current(world) self._mode = 'walk' self._angle = 0 # up @@ -241,9 +241,9 @@ class GameLevelScene(BaseLevelScene): x, y = self._player_pos old_vehicle = world.vehicles.current - + item = self._level.item_at(x, y) - + if item and item.item_type == "vehicle": world.vehicles.current = item.item_data["vehicle"] self._level.remove_item(item) @@ -252,7 +252,8 @@ class GameLevelScene(BaseLevelScene): world.vehicles.current = "walking" if old_vehicle != "walking": - dropped_vehicle = create_new_item("vehicle", (x, y), vehicle=old_vehicle) + dropped_vehicle = create_new_item( + "vehicle", (x, y), vehicle=old_vehicle) self._level.items.append(dropped_vehicle) self._items.add(dropped_vehicle)