X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=koperkapel%2Fscenes%2Froach_management.py;h=4cc0395ae1e668abbcb4978f425f6d6d47f9d870;hb=5d47fb682df83ec2fb5e4e9851a4508e39498695;hp=d5fc67ffe749bcb3039778b2f7142e29c96d47ec;hpb=803254edba328148045841cd2cbdc0e4bd19655b;p=koperkapel.git diff --git a/koperkapel/scenes/roach_management.py b/koperkapel/scenes/roach_management.py index d5fc67f..4cc0395 100644 --- a/koperkapel/scenes/roach_management.py +++ b/koperkapel/scenes/roach_management.py @@ -2,10 +2,12 @@ from pgzero.constants import keys, mouse from pgzero.actor import Actor +from pgzero.screen import Screen from ..actors.buttons import ImageButton +from ..actors.surf import SurfActor from ..constants import WIDTH, HEIGHT -from ..roaches import big_roaches -from ..serums import big_serums, SERUMS +from ..roaches import big_roaches, roach_by_name +from ..serums import big_serums, roach_is_serumless, SERUMS from ..vehicles.base import Vehicle from .base import Scene, ChangeSceneEvent @@ -29,8 +31,9 @@ def inset_button(pos, d): class RoachesScene(Scene): """ Roach management scene. """ - def __init__(self): + def __init__(self, level_scene=None): super().__init__() + self._level_scene = level_scene self._vehicle = None self._seat_pos = 0 self._outside_roach = None @@ -56,7 +59,18 @@ class RoachesScene(Scene): def _init_bg(self): self.actors.default.clear() - self.actors.default.add(self._vehicle.roach_management_overlay()) + overlay = self._vehicle.roach_management_overlay() + base = overlay.copy() + if self._level_scene is not None: + base.fill((0, 0, 0)) + self._level_scene.draw(Screen(base)) + else: + base.fill((10, 10, 10)) + base.blit(overlay, (0, 0)) + frame = self._vehicle.roach_management_frame() + if frame is not None: + base.blit(frame, (0, 0)) + self.actors.default.add(SurfActor(base)) def _init_seats(self): self._seat_layer.clear() @@ -184,20 +198,43 @@ class RoachesScene(Scene): if world is None: self._update_calls.append(self._click_inventory_pad) return + roach_name = self._vehicle.roach_at(world, self._seat_pos) + if roach_name is None: + return + roach = roach_by_name(world, roach_name) + if roach is None: + return + serums = list(world.serums) + if self._inventory_pos >= len(serums): + return + serum = serums.pop(self._inventory_pos) + if roach_is_serumless(roach): + roach[serum] = True + world.serums = serums + self._update_calls.append((self._update_roach_actor, roach_name)) + + def _update_roach_actor(self, world, roach_name): + roach = roach_by_name(world, roach_name) + self._roach_actors[roach_name] = big_roaches.assemble(roach) def update(self, world, engine, dt): - while self._update_calls: - f = self._update_calls.pop() - f(world) + update_calls, self._update_calls = self._update_calls, [] + while update_calls: + f, args = update_calls.pop(), () + if type(f) is tuple: + f, args = f[0], f[1:] + f(world, *args) events = world.pop_events() self._update_inventory(world) self._update_roaches(world) return events def on_key_down(self, key, mod, unicode): - if key == keys.ESCAPE: - from .menu import MenuScene - return [ChangeSceneEvent(MenuScene())] + if key in (keys.ESCAPE, keys.Z): + if self._level_scene is None: + from .menu import MenuScene + return [ChangeSceneEvent(MenuScene())] + return [ChangeSceneEvent(self._level_scene)] def on_mouse_down(self, pos, button): if button == mouse.LEFT: