X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=koperkapel%2Fscenes%2Froach_management.py;h=6c867fb4f196142b424a7508c063b7bca751026f;hb=13843a74f6d1956d6fa172a825128a3a18ec6ca6;hp=9a356ac918c9f8932b49e135b85abd0262fac4ea;hpb=20d1e19f23c04daf107ede8c9fe57b97005a37fd;p=koperkapel.git diff --git a/koperkapel/scenes/roach_management.py b/koperkapel/scenes/roach_management.py index 9a356ac..6c867fb 100644 --- a/koperkapel/scenes/roach_management.py +++ b/koperkapel/scenes/roach_management.py @@ -1,8 +1,11 @@ """ Roach management scene. """ +from pygame.constants import BLEND_RGBA_MULT, BLEND_RGBA_SUB from pgzero.constants import keys, mouse from pgzero.actor import Actor +from pgzero.screen import Screen from ..actors.buttons import ImageButton +from ..actors.surf import SurfActor from ..constants import WIDTH, HEIGHT from ..roaches import big_roaches, roach_by_name from ..serums import big_serums, roach_is_serumless, SERUMS @@ -29,8 +32,9 @@ def inset_button(pos, d): class RoachesScene(Scene): """ Roach management scene. """ - def __init__(self): + def __init__(self, level_scene=None): super().__init__() + self._level_scene = level_scene self._vehicle = None self._seat_pos = 0 self._outside_roach = None @@ -56,7 +60,24 @@ class RoachesScene(Scene): def _init_bg(self): self.actors.default.clear() - self.actors.default.add(self._vehicle.roach_management_overlay()) + overlay = self._vehicle.roach_management_overlay() + base = overlay.copy() + if self._level_scene is not None: + base.fill((0, 0, 0)) + self._level_scene.draw(Screen(base)) + else: + base.fill((10, 10, 10)) + base.blit(overlay, (0, 0)) + frame = self._vehicle.roach_management_frame() + if frame is not None: + frame = frame.copy() + frame.fill((255, 255, 255, 8), None, BLEND_RGBA_MULT) + frame_rect = frame.get_rect() + base.blit(frame, ( + VEHICLE_MID_X - frame_rect.w // 2, + VEHICLE_MID_Y - frame_rect.h // 2), + None, BLEND_RGBA_SUB) + self.actors.default.add(SurfActor(base)) def _init_seats(self): self._seat_layer.clear() @@ -216,9 +237,11 @@ class RoachesScene(Scene): return events def on_key_down(self, key, mod, unicode): - if key == keys.ESCAPE: - from .menu import MenuScene - return [ChangeSceneEvent(MenuScene())] + if key in (keys.ESCAPE, keys.Z): + if self._level_scene is None: + from .menu import MenuScene + return [ChangeSceneEvent(MenuScene())] + return [ChangeSceneEvent(self._level_scene)] def on_mouse_down(self, pos, button): if button == mouse.LEFT: