X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=koperkapel%2Fscenes%2Froach_management.py;h=77100ab7435290d03f7c77d10e45aac171339427;hb=208b0bfa93ce450a3d1e686d0bd0b2c93104f7b8;hp=9a356ac918c9f8932b49e135b85abd0262fac4ea;hpb=dda49d4fadc602bd8bc87137124843994e4c4e36;p=koperkapel.git diff --git a/koperkapel/scenes/roach_management.py b/koperkapel/scenes/roach_management.py index 9a356ac..77100ab 100644 --- a/koperkapel/scenes/roach_management.py +++ b/koperkapel/scenes/roach_management.py @@ -2,7 +2,9 @@ from pgzero.constants import keys, mouse from pgzero.actor import Actor +from pgzero.screen import Screen from ..actors.buttons import ImageButton +from ..actors.surf import SurfActor from ..constants import WIDTH, HEIGHT from ..roaches import big_roaches, roach_by_name from ..serums import big_serums, roach_is_serumless, SERUMS @@ -29,8 +31,9 @@ def inset_button(pos, d): class RoachesScene(Scene): """ Roach management scene. """ - def __init__(self): + def __init__(self, level_scene=None): super().__init__() + self._level_scene = level_scene self._vehicle = None self._seat_pos = 0 self._outside_roach = None @@ -56,7 +59,15 @@ class RoachesScene(Scene): def _init_bg(self): self.actors.default.clear() - self.actors.default.add(self._vehicle.roach_management_overlay()) + overlay = self._vehicle.roach_management_overlay() + base = overlay.copy() + if self._level_scene is not None: + base.fill((0, 0, 0)) + self._level_scene.draw(Screen(base)) + else: + base.fill((10, 10, 10)) + base.blit(overlay, (0, 0)) + self.actors.default.add(SurfActor(base)) def _init_seats(self): self._seat_layer.clear() @@ -216,9 +227,11 @@ class RoachesScene(Scene): return events def on_key_down(self, key, mod, unicode): - if key == keys.ESCAPE: - from .menu import MenuScene - return [ChangeSceneEvent(MenuScene())] + if key in (keys.ESCAPE, keys.Z): + if self._level_scene is None: + from .menu import MenuScene + return [ChangeSceneEvent(MenuScene())] + return [ChangeSceneEvent(self._level_scene)] def on_mouse_down(self, pos, button): if button == mouse.LEFT: