X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2F__main__.py;h=7bc1442f33b4113bdb91db71562d7da54a7c32c0;hb=73ee34a71479a7fd57a7072bf374c8173cefe743;hp=98ee298e62ad0c12df4ce94636077fce3a15ebb2;hpb=78a001f6b445795f347d1ae7399d8f3b4072f779;p=naja.git diff --git a/naja/__main__.py b/naja/__main__.py index 98ee298..7bc1442 100644 --- a/naja/__main__.py +++ b/naja/__main__.py @@ -7,8 +7,8 @@ from naja.constants import SCREEN from naja.engine import Engine from naja.sound import sound from naja.options import parse_args +from naja.resources.loader import Loader from naja.scenes.menu import MenuScene -from naja.gamestate import GameState def main(): @@ -17,14 +17,19 @@ def main(): pygame.display.init() pygame.font.init() + # set_icon needs to be called before set_mode on some platforms, but we + # can't use convert_alpha until we've created a window with set_mode + r = Loader('data') + r.CONVERT_ALPHA = False + pygame.display.set_icon(r.get_image('robot_24.png', basedir='icons')) + pygame.display.set_mode(SCREEN, pgl.SWSURFACE) - pygame.display.set_caption('Naja') + pygame.display.set_caption('Robolock II') sound.init() screen = pygame.display.get_surface() - state = GameState() - scene = MenuScene() - engine = Engine(screen, scene, state) + scene = MenuScene(None) + engine = Engine(screen, scene, None) engine.run()