X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Factions.py;h=17cb43215bbcc8289d0cdcae11d910f185674faa;hb=2e8c585ed020f0d1bfec43077714aa72384dc683;hp=34c84f6660e7ac343e0dc94de2c200c609198fed;hpb=0c5003d45e57223eca4a995952517648a9baa465;p=naja.git diff --git a/naja/actions.py b/naja/actions.py index 34c84f6..17cb432 100644 --- a/naja/actions.py +++ b/naja/actions.py @@ -1,5 +1,5 @@ -from naja.constants import BITS, CHESS_PIECES -from naja.utils import bit_glyphs +from naja.constants import ACTION_GLYPHS, BITS, CHESS_PIECES +from naja.utils import bit_glyphs, move_glyph class LocationAction(object): @@ -8,7 +8,7 @@ class LocationAction(object): """ TEXT = None - USES_MSB = False + GLYPHS = None def __init__(self, required_bits, **data): self.required_bits = required_bits @@ -24,9 +24,11 @@ class LocationAction(object): 'EAST': 'row', 'WEST': 'row', }[self.data['direction']] + substitutions['direction'] = '{%s}' % (substitutions['direction'],) if 'chesspiece' in self.data: - substitutions['chesspiece_name'] = self.data['chesspiece'].lower() + substitutions['chesspiece_name'] = move_glyph( + self.data['chesspiece']) if location is None: substitutions['location_bits'] = 'bits specified by this location' @@ -58,14 +60,15 @@ class LocationAction(object): class DoNothing(LocationAction): TEXT = "No effect." + GLYPHS = (ACTION_GLYPHS.NOTHING,) def perform_action(self, board, location): pass class LoseHealthOrMSB(LocationAction): - TEXT = "Lose HEALTH or MSB." - USES_MSB = True + TEXT = "Lose {HEALTH} or {MSB}." + GLYPHS = (ACTION_GLYPHS.MSB, ACTION_GLYPHS.DAMAGE) def perform_action(self, board, location): if not self.check_and_clear_MSB(board.player): @@ -74,6 +77,7 @@ class LoseHealthOrMSB(LocationAction): class SetBits(LocationAction): TEXT = "Set %(location_bits)s." + GLYPHS = (ACTION_GLYPHS.SET_BITS,) def perform_action(self, board, location): board.player.bits.set_bits(location.bitwise_operand) @@ -81,14 +85,15 @@ class SetBits(LocationAction): class ToggleBits(LocationAction): TEXT = "Toggle %(location_bits)s." + GLYPHS = (ACTION_GLYPHS.TOGGLE_BITS,) def perform_action(self, board, location): board.player.bits.toggle_bits(location.bitwise_operand) class LoseHealthOrMSBAndSetBits(LocationAction): - TEXT = "Lose HEALTH or MSB, then set %(location_bits)s." - USES_MSB = True + TEXT = "Lose {HEALTH} or {MSB}, then set %(location_bits)s." + GLYPHS = (ACTION_GLYPHS.SET_BITS, ACTION_GLYPHS.MSB, ACTION_GLYPHS.DAMAGE) def perform_action(self, board, location): if not self.check_and_clear_MSB(board.player): @@ -97,7 +102,8 @@ class LoseHealthOrMSBAndSetBits(LocationAction): class AcquireWinToken(LocationAction): - TEXT = "Gain WINTOKEN, then clear {RED,GREEN,BLUE}." + TEXT = "Gain {WINTOKEN}, then clear {RED,GREEN,BLUE}." + GLYPHS = (ACTION_GLYPHS.WINTOKEN,) def perform_action(self, board, location): board.acquire_win_token() @@ -107,8 +113,8 @@ class AcquireWinToken(LocationAction): class GainHealthAndClearBitsOrMSB(LocationAction): - TEXT = "Gain HEALTH, then clear %(location_bits)s or MSB." - USES_MSB = True + TEXT = "Gain {HEALTH}, then clear %(location_bits)s or {MSB}." + GLYPHS = (ACTION_GLYPHS.HEAL, ACTION_GLYPHS.MSB, ACTION_GLYPHS.CLEAR_BITS) def perform_action(self, board, location): board.gain_health() @@ -118,6 +124,7 @@ class GainHealthAndClearBitsOrMSB(LocationAction): class ShiftLocations(LocationAction): TEXT = "Shift current %(rowcol)s %(direction)s." + GLYPHS = (ACTION_GLYPHS.CHANGE_BOARD,) def perform_action(self, board, location): board.shift_locations(self.data['direction']) @@ -125,6 +132,7 @@ class ShiftLocations(LocationAction): class AllowChessMove(LocationAction): TEXT = "Move like a %(chesspiece_name)s for one turn." + GLYPHS = (ACTION_GLYPHS.MOVEMENT,) def perform_action(self, board, location): if self.data['chesspiece'] in CHESS_PIECES: