X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Factions.py;h=7ae189e0b1c1db50f4ea1c576fbb1b9222fd4f18;hb=8c08ffd9e2d674558bca43d4f709be5f49e46119;hp=d5e2b37227b0fb22f3ad512b6381e9537d43b4c3;hpb=35a06a04c73ef08e058ffa957feda63a705fa96a;p=naja.git diff --git a/naja/actions.py b/naja/actions.py index d5e2b37..7ae189e 100644 --- a/naja/actions.py +++ b/naja/actions.py @@ -77,6 +77,10 @@ class LocationAction(object): 'data': self.data, 'action_class': self.__class__.__name__} + def take_damage(self, board): + sound.play_sound('awwww.ogg') + board.lose_health() + class DoNothing(LocationAction): TEXT = "No effect." @@ -92,8 +96,7 @@ class LoseHealthOrMSB(LocationAction): def perform_action(self, board, location): if not self.check_and_clear_MSB(board.player): - sound.play_sound('awwww.ogg') - board.lose_health() + self.take_damage(board) class SetBits(LocationAction): @@ -112,6 +115,15 @@ class ClearBits(LocationAction): board.player.bits.clear_bits(location.bitwise_operand) +class ClearBitsAndHealth(LocationAction): + TEXT = "Clear %(location_bits)s and {HEALTH}." + GLYPHS = (ACTION_GLYPHS.CLEAR_BITS, ACTION_GLYPHS.DAMAGE) + + def perform_action(self, board, location): + board.player.bits.clear_bits(location.bitwise_operand) + self.take_damage(board) + + class ToggleBits(LocationAction): TEXT = "Toggle %(location_bits)s." GLYPHS = (ACTION_GLYPHS.TOGGLE_BITS,) @@ -120,6 +132,15 @@ class ToggleBits(LocationAction): board.player.bits.toggle_bits(location.bitwise_operand) +class ToggleBitsAndHarm(LocationAction): + TEXT = "Toggle %(location_bits)s and lose {HEALTH}." + GLYPHS = (ACTION_GLYPHS.TOGGLE_BITS, ACTION_GLYPHS.DAMAGE) + + def perform_action(self, board, location): + board.player.bits.toggle_bits(location.bitwise_operand) + self.take_damage(board) + + class GenericBits(LocationAction): GLYPHS = (ACTION_GLYPHS.SET_BITS, ACTION_GLYPHS.CLEAR_BITS) @@ -128,22 +149,53 @@ class GenericBits(LocationAction): self.set_bits = parse_bits(self.data.get('set', [])) self.clear_bits = parse_bits(self.data.get('clear', [])) self.toggle_bits = parse_bits(self.data.get('toggle', [])) + self.once = self.data.get('once', False) + self.acquire_win = self.data.get('acquire_win', False) + self.lose_health = self.data.get('lose_health', False) def perform_action(self, board, location): bits = board.player.bits bits.set_bits(self.set_bits) bits.toggle_bits(self.toggle_bits) bits.clear_bits(self.clear_bits) + if self.acquire_win: + sound.play_sound('yipee.ogg') + board.acquire_win_token() + if self.lose_health: + sound.play_sound('awwww.ogg') + board.lose_health() + if self.once: + location.actions.remove(self) + + def get_glyphs(self): + glyphs = [] + if self.acquire_win: + glyphs.append(ACTION_GLYPHS.WINTOKEN) + if self.lose_health: + glyphs.append(ACTION_GLYPHS.DAMAGE) + if self.set_bits: + glyphs.append(ACTION_GLYPHS.SET_BITS) + if self.clear_bits: + glyphs.append(ACTION_GLYPHS.CLEAR_BITS) + if self.toggle_bits: + glyphs.append(ACTION_GLYPHS.TOGGLE_BITS) + return tuple(glyphs) def get_text(self, location=None): if 'message' in self.data: return super(GenericBits, self).get_text() parts = [] + if self.acquire_win: + parts.append("Gain a {WINTOKEN}.") + if self.lose_health: + parts.append("Lose {HEALTH}.") for template, bits in [ ('Set %s.', self.set_bits), ('Clear %s.', self.clear_bits), ('Toggle %s', self.toggle_bits)]: if bits: parts.append(template % (bit_glyphs(bits))) + if self.once: + parts.append('Usable once only.') return " ".join(parts) @@ -181,8 +233,6 @@ class AcquireWinToken(LocationAction): board.player.bits.clear_bits(set([ BITS.RED, BITS.GREEN, BITS.BLUE, ])) - if self.data.get('once', False): - location.actions.remove(self) class GainHealth(LocationAction):