X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Factions.py;h=b492f809bced439332fb18ca4e09074e7b3bfeac;hb=84c542f883e16a7f40c70e8a7096b92c063a0e7f;hp=0535c8be1b37964d752773636d2538c877adc78b;hpb=d2d864e01ddcf38536812f37b8bffb3ee3227d4f;p=naja.git diff --git a/naja/actions.py b/naja/actions.py index 0535c8b..b492f80 100644 --- a/naja/actions.py +++ b/naja/actions.py @@ -1,4 +1,6 @@ -from naja.constants import BITS +from naja.constants import ACTION_GLYPHS, BITS, CHESS_PIECES +from naja.sound import sound +from naja.utils import bit_glyphs, move_glyph class LocationAction(object): @@ -7,14 +9,16 @@ class LocationAction(object): """ TEXT = None - USES_MSB = False + GLYPHS = (ACTION_GLYPHS.NOTHING,) + MSB_GLYPH = None def __init__(self, required_bits, **data): self.required_bits = required_bits self.data = data - def get_text(self): + def get_text(self, location=None): substitutions = self.data.copy() + if 'direction' in self.data: substitutions['rowcol'] = { 'NORTH': 'column', @@ -22,13 +26,30 @@ class LocationAction(object): 'EAST': 'row', 'WEST': 'row', }[self.data['direction']] + substitutions['direction'] = '{%s}' % (substitutions['direction'],) + + if 'chesspiece' in self.data: + substitutions['chesspiece_name'] = move_glyph( + self.data['chesspiece']) + + if 'rot_direction' in self.data: + substitutions['rot_direction_name'] = '{%s}' % ( + substitutions['rot_direction'],) + + if location is None: + substitutions['location_bits'] = 'bits specified by this location' + else: + substitutions['location_bits'] = bit_glyphs( + location.bitwise_operand) + return self.TEXT % substitutions def check_available(self, player): return player.bits.check_bits(self.required_bits) def perform_action(self, board, location): - raise NotImplementedError("TODO") + raise NotImplementedError( + "%s does not implement perform_action()." % (type(self).__name__,)) def check_and_clear_MSB(self, player): if player.bits.check_bit(BITS.MSB): @@ -51,8 +72,8 @@ class DoNothing(LocationAction): class LoseHealthOrMSB(LocationAction): - TEXT = "Lose health or MSB." - USES_MSB = True + TEXT = "Lose {HEALTH} or {MSB}." + MSB_GLYPH = ACTION_GLYPHS.DAMAGE def perform_action(self, board, location): if not self.check_and_clear_MSB(board.player): @@ -60,22 +81,25 @@ class LoseHealthOrMSB(LocationAction): class SetBits(LocationAction): - TEXT = "Set bits specified by this location." + TEXT = "Set %(location_bits)s." + GLYPHS = (ACTION_GLYPHS.SET_BITS,) def perform_action(self, board, location): board.player.bits.set_bits(location.bitwise_operand) class ToggleBits(LocationAction): - TEXT = "Toggle bits specified by this location." + TEXT = "Toggle %(location_bits)s." + GLYPHS = (ACTION_GLYPHS.TOGGLE_BITS,) def perform_action(self, board, location): board.player.bits.toggle_bits(location.bitwise_operand) class LoseHealthOrMSBAndSetBits(LocationAction): - TEXT = "Lose health or MSB, then set bits specified by this location." - USES_MSB = True + TEXT = "Lose {HEALTH} or {MSB}, then set %(location_bits)s." + GLYPHS = (ACTION_GLYPHS.SET_BITS,) + MSB_GLYPH = ACTION_GLYPHS.DAMAGE def perform_action(self, board, location): if not self.check_and_clear_MSB(board.player): @@ -84,7 +108,8 @@ class LoseHealthOrMSBAndSetBits(LocationAction): class AcquireWinToken(LocationAction): - TEXT = "Acquire a win token, then clear all key bits." + TEXT = "Gain {WINTOKEN}, then clear {RED,GREEN,BLUE}." + GLYPHS = (ACTION_GLYPHS.WINTOKEN,) def perform_action(self, board, location): board.acquire_win_token() @@ -93,9 +118,18 @@ class AcquireWinToken(LocationAction): ])) +class GainHealth(LocationAction): + TEXT = "Gain {HEALTH}." + GLYPHS = (ACTION_GLYPHS.HEAL,) + + def perform_action(self, board, location): + board.gain_health() + + class GainHealthAndClearBitsOrMSB(LocationAction): - TEXT = "Gain health, then clear bits specified by this location or MSB." - USES_MSB = True + TEXT = "Gain {HEALTH}, then clear %(location_bits)s or {MSB}." + GLYPHS = (ACTION_GLYPHS.HEAL,) + MSB_GLYPH = ACTION_GLYPHS.CLEAR_BITS def perform_action(self, board, location): board.gain_health() @@ -105,6 +139,27 @@ class GainHealthAndClearBitsOrMSB(LocationAction): class ShiftLocations(LocationAction): TEXT = "Shift current %(rowcol)s %(direction)s." + GLYPHS = (ACTION_GLYPHS.CHANGE_BOARD,) def perform_action(self, board, location): + sound.play_sound('grind.ogg') board.shift_locations(self.data['direction']) + + +class RotateLocations(LocationAction): + TEXT = "Rotate adjacent locations %(rot_direction_name)s." + GLYPHS = (ACTION_GLYPHS.CHANGE_BOARD,) + + def perform_action(self, board, location): + sound.play_sound('grind.ogg') + board.rotate_locations(self.data['rot_direction']) + + +class AllowChessMove(LocationAction): + TEXT = "Move like a %(chesspiece_name)s for one turn." + GLYPHS = (ACTION_GLYPHS.MOVEMENT,) + + def perform_action(self, board, location): + if self.data['chesspiece'] in CHESS_PIECES: + chesspiece = CHESS_PIECES[self.data['chesspiece']] + board.allow_chess_move(chesspiece)