X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Factions.py;h=f62b4637174621c3a29e541d4c445e4ece66f715;hb=2a46865fc69e2e90e28bc13255a762279e7a1b29;hp=c49f7c61b909ba01f27778b5265b742cfab63821;hpb=9299925383d4746e7f9c4e948e083a1bff1e339a;p=naja.git diff --git a/naja/actions.py b/naja/actions.py index c49f7c6..f62b463 100644 --- a/naja/actions.py +++ b/naja/actions.py @@ -7,15 +7,20 @@ class LocationAction(object): """ TEXT = None + USES_MSB = False def __init__(self, required_bits, **data): - self.required_bits = frozenset(required_bits) + bits = set() + for bit in required_bits: + # Convert names to numbers if applicable. + bits.add(BITS.get(bit, bit)) + self.required_bits = frozenset(bits) self.data = data def check_available(self, player): return player.bits.check_bits(self.required_bits) - def perform_action(self, player, board): + def perform_action(self, board, location): raise NotImplementedError("TODO") def check_and_clear_MSB(self, player): @@ -25,17 +30,69 @@ class LocationAction(object): else: return False + def export(self): + return {'required_bits': list(self.required_bits), + 'data': self.data, + 'action_class': self.__class__.__name__} + class DoNothing(LocationAction): TEXT = "No effect." - def perform_action(self, player, board): + def perform_action(self, board, location): pass -class LoseHeathOrMSB(LocationAction): - TEXT = "Lose health. If MSB is set, it will be cleared instead." +class LoseHealthOrMSB(LocationAction): + TEXT = "Lose health or MSB." + USES_MSB = True - def perform_action(self, player, board): - if not self.check_and_clear_MSB(player): + def perform_action(self, board, location): + if not self.check_and_clear_MSB(board.player): board.lose_health() + + +class SetBits(LocationAction): + TEXT = "Set bits specified by this location." + + def perform_action(self, board, location): + board.player.bits.set_bits(location.bitwise_operand) + + +class ToggleBits(LocationAction): + TEXT = "Toggle bits specified by this location." + + def perform_action(self, board, location): + board.player.bits.toggle_bits(location.bitwise_operand) + + +class LoseHealthOrMSBAndSetBits(LocationAction): + TEXT = "Lose health or MSB, then set bits specified by this location." + USES_MSB = True + + def perform_action(self, board, location): + if not self.check_and_clear_MSB(board.player): + board.lose_health() + board.player.bits.set_bits(location.bitwise_operand) + + +class AcquireWinToken(LocationAction): + TEXT = "Acquire a win token, then clear all high bits." + USES_MSB = True + + def perform_action(self, board, location): + if self.check_and_clear_MSB(board.player): + board.acquire_win_token() + board.player.bits.clear_bits(set([ + BITS.CYAN, BITS.MAGENTA, BITS.YELLOW, + ])) + + +class GainHealthAndClearBitsOrMSB(LocationAction): + TEXT = "Gain health, then clear bits specified by this location or MSB." + USES_MSB = True + + def perform_action(self, board, location): + board.gain_health() + if not self.check_and_clear_MSB(board.player): + board.player.bits.clear_bits(location.bitwise_operand)