X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Factions.py;h=ff5bdba7dbfd6037afdd5764d4cf30c0ec138c60;hb=4e9c82b88ace9e6b817e89337041194fca51811a;hp=4064947648abb1bd4205a20fb0ed7b455a36af85;hpb=51c21cef44d0a7f3cb59f4a005d4a1dba9159d51;p=naja.git diff --git a/naja/actions.py b/naja/actions.py index 4064947..ff5bdba 100644 --- a/naja/actions.py +++ b/naja/actions.py @@ -77,6 +77,10 @@ class LocationAction(object): 'data': self.data, 'action_class': self.__class__.__name__} + def take_damage(self, board): + sound.play_sound('awwww.ogg') + board.lose_health() + class DoNothing(LocationAction): TEXT = "No effect." @@ -92,8 +96,7 @@ class LoseHealthOrMSB(LocationAction): def perform_action(self, board, location): if not self.check_and_clear_MSB(board.player): - sound.play_sound('awwww.ogg') - board.lose_health() + self.take_damage(board) class SetBits(LocationAction): @@ -112,6 +115,15 @@ class ClearBits(LocationAction): board.player.bits.clear_bits(location.bitwise_operand) +class ClearBitsAndHealth(LocationAction): + TEXT = "Clear %(location_bits)s and {HEALTH}." + GLYPHS = (ACTION_GLYPHS.CLEAR_BITS, ACTION_GLYPHS.DAMAGE) + + def perform_action(self, board, location): + board.player.bits.clear_bits(location.bitwise_operand) + self.take_damage(board) + + class ToggleBits(LocationAction): TEXT = "Toggle %(location_bits)s." GLYPHS = (ACTION_GLYPHS.TOGGLE_BITS,) @@ -120,6 +132,15 @@ class ToggleBits(LocationAction): board.player.bits.toggle_bits(location.bitwise_operand) +class ToggleBitsAndHarm(LocationAction): + TEXT = "Toggle %(location_bits)s and lose {HEALTH}." + GLYPHS = (ACTION_GLYPHS.TOGGLE_BITS, ACTION_GLYPHS.DAMAGE) + + def perform_action(self, board, location): + board.player.bits.toggle_bits(location.bitwise_operand) + self.take_damage(board) + + class GenericBits(LocationAction): GLYPHS = (ACTION_GLYPHS.SET_BITS, ACTION_GLYPHS.CLEAR_BITS) @@ -170,7 +191,7 @@ class GenericBits(LocationAction): parts.append("Lose {HEALTH}.") for template, bits in [ ('Set %s.', self.set_bits), ('Clear %s.', self.clear_bits), - ('Toggle %s', self.toggle_bits)]: + ('Toggle %s.', self.toggle_bits)]: if bits: parts.append(template % (bit_glyphs(bits))) if self.once: @@ -213,6 +234,14 @@ class AcquireWinToken(LocationAction): BITS.RED, BITS.GREEN, BITS.BLUE, ])) +class AcquireWinTokenAndLoseHealth(AcquireWinToken): + TEXT = "Gain {WINTOKEN}, lose {HEALTH}, then clear {RED,GREEN,BLUE}." + GLYPHS = (ACTION_GLYPHS.WINTOKEN, ACTION_GLYPHS.DAMAGE) + + def perform_action(self, board, location): + self.take_damage(board) + super(AcquireWinTokenAndLoseHealth, self).perform_action(board, + location) class GainHealth(LocationAction): TEXT = "Gain {HEALTH}."