X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fconstants.py;h=bee1ac5177ed7b38a0c94fff19c60a95b3ce8bd5;hb=172e2665331fba1bcda0a5b07774db8523076e66;hp=4d7559acbe3cb2d1aaf2025b403176b8b24a3dec;hpb=ac0e0fedcf5c82758fda2396a84dc132b0c1d107;p=naja.git diff --git a/naja/constants.py b/naja/constants.py index 4d7559a..bee1ac5 100644 --- a/naja/constants.py +++ b/naja/constants.py @@ -13,6 +13,8 @@ DEFAULTS = dict( debug=False, sound=True, music=True, + # Debug flags: + initial_bits=None, ) # Sound constants @@ -51,6 +53,11 @@ MOVES = AttrDict({ }) CHESS_PIECES = AttrDict((k, v) for k, v in MOVES.items() if v > 0) +ROTATION = AttrDict({ + 'CLOCKWISE': 0, + 'ANTICLOCKWISE': 1, +}) + # Player defaults PLAYER_DEFAULTS = AttrDict({ 'INITIAL_BITS': 0x0f, @@ -68,6 +75,7 @@ BIT_SIZE = (5 * TILE_SIZE[0], (SCREEN[1] - 5 * TILE_SIZE[1]) // 2) INFO_SIZE = (SCREEN[0] - 5 * TILE_SIZE[0], SCREEN[1]) INFO_LEFT_PADDING = 18 PLAYER_SIZE = (64, 96) +ACTION_TEXT_OFFSET = 20 # Player States ACT = 1 @@ -83,9 +91,23 @@ KEYS = AttrDict({ 'SELECT': (pgl.K_RETURN, pgl.K_KP_ENTER), 'QUIT': (pgl.K_ESCAPE, pgl.K_q), 'SWITCH': (pgl.K_TAB,), + + 'KONAMI': ( + pgl.K_UP, pgl.K_DOWN, pgl.K_LEFT, pgl.K_RIGHT, pgl.K_a, pgl.K_b), }) -# PALETTE +KONAMI_CODE = [ + pgl.K_UP, + pgl.K_UP, + pgl.K_DOWN, + pgl.K_DOWN, + pgl.K_LEFT, + pgl.K_RIGHT, + pgl.K_LEFT, + pgl.K_RIGHT, + pgl.K_b, + pgl.K_a, +] PALETTE = AttrDict({ 'BLACK': (0, 0, 0), @@ -105,15 +127,16 @@ PALETTE = AttrDict({ 'WHITE': (255, 255, 255), }) + ACTION_GLYPHS = AttrDict({ - 'CLEAR_BITS': 0, - 'TOGGLE_BITS': 1, - 'SET_BITS': 2, - 'CHANGE_BOARD': 3, - 'DAMAGE': 4, - 'HEAL': 5, - 'MOVEMENT': 6, - 'WINTOKEN': 7, - 'MSB': 8, - 'NOTHING': 9, + 'CLEAR_BITS': 'glyphs/bits_clear.png', + 'TOGGLE_BITS': 'glyphs/bits_toggle.png', + 'SET_BITS': 'glyphs/bits_set.png', + 'CHANGE_BOARD': 'glyphs/board.png', + 'DAMAGE': 'glyphs/damage.png', + 'HEAL': 'glyphs/health.png', + 'MOVEMENT': 'glyphs/move.png', + 'WINTOKEN': 'glyphs/win.png', + 'MSB': 'glyphs/msb.png', + 'NOTHING': 'glyphs/do_nothing.png', })