X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fengine.py;h=2642feb3481de6407b63ebb02cd58b0a3691afd2;hb=HEAD;hp=32c139f8a56f17427b0a426bdb3b1e2fe3ec338d;hpb=78a001f6b445795f347d1ae7399d8f3b4072f779;p=naja.git diff --git a/naja/engine.py b/naja/engine.py index 32c139f..2642feb 100644 --- a/naja/engine.py +++ b/naja/engine.py @@ -2,7 +2,8 @@ import pygame import pygame.locals as pgl from naja.constants import FPS -from naja.events import SceneChangeEvent, QuitGameEvent +from naja.events import SceneChangeEvent, QuitGameEvent, LoadGameEvent +from naja.sound import sound class Engine(object): @@ -20,18 +21,21 @@ class Engine(object): self.quit_game() return elif SceneChangeEvent.matches(ev): - self.change_scene(ev.scene) + self.change_scene(ev.scene_cls) + elif LoadGameEvent.matches(ev): + self._state = ev.state else: self._scene.handle_event(ev) self._scene.render(self._surface) pygame.display.flip() clock.tick(FPS) - def change_scene(self, scene): + def change_scene(self, scene_cls): self._scene.exit() - self._scene = scene + self._scene = scene_cls(self._state) self._scene.enter() def quit_game(self): self._scene.exit() + sound.play_sound('shutdown.ogg', foreground=True) self._scene = None