X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fengine.py;h=32c139f8a56f17427b0a426bdb3b1e2fe3ec338d;hb=01008fbdb6fd368d2c6df854725d608d6a3fb0cc;hp=84bf9d0efc84e167a637216b9e7572bd1d7b14ee;hpb=acfcd6aadbcc6c4ba91b4071fc70cb23a460987c;p=naja.git diff --git a/naja/engine.py b/naja/engine.py index 84bf9d0..32c139f 100644 --- a/naja/engine.py +++ b/naja/engine.py @@ -6,9 +6,10 @@ from naja.events import SceneChangeEvent, QuitGameEvent class Engine(object): - def __init__(self, surface, scene): + def __init__(self, surface, scene, state): self._surface = surface self._scene = scene + self._state = state def run(self): clock = pygame.time.Clock() @@ -21,7 +22,6 @@ class Engine(object): elif SceneChangeEvent.matches(ev): self.change_scene(ev.scene) else: - print(ev.type) self._scene.handle_event(ev) self._scene.render(self._surface) pygame.display.flip()