X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fengine.py;h=a8e01460c8b345336f874f0c5fc104b7bda26289;hb=ea0fea7855b70665b1b155f1d20495e88096b73a;hp=fc58f18503ddcb0b67754da71d186bf639236a1c;hpb=4eeaab6b382ed8a09ce03905acacb1752bef7954;p=naja.git diff --git a/naja/engine.py b/naja/engine.py index fc58f18..a8e0146 100644 --- a/naja/engine.py +++ b/naja/engine.py @@ -1,6 +1,9 @@ import pygame import pygame.locals as pgl +from naja.constants import FPS +from naja.events import SceneChangeEvent, QuitGameEvent + class Engine(object): def __init__(self, surface, scene): @@ -8,10 +11,26 @@ class Engine(object): self._scene = scene def run(self): + clock = pygame.time.Clock() while True: + self._surface.fill((0, 0, 0)) for ev in pygame.event.get(): - if ev.type == pgl.QUIT: + if ev.type == pgl.QUIT or QuitGameEvent.matches(ev): + self.quit_game() return - self._scene.handle_event() - # TODO: work + elif SceneChangeEvent.matches(ev): + self.change_scene(ev.scene) + else: + self._scene.handle_event(ev) + self._scene.render(self._surface) pygame.display.flip() + clock.tick(FPS) + + def change_scene(self, scene): + self._scene.exit() + self._scene = scene + self._scene.enter() + + def quit_game(self): + self._scene.exit() + self._scene = None