X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fengine.py;h=fc58f18503ddcb0b67754da71d186bf639236a1c;hb=4eeaab6b382ed8a09ce03905acacb1752bef7954;hp=d509ec20e2e914e958b172380c2f3842b8d6648c;hpb=4168e9307ee78634e1bf7e945ab661204a91d9a0;p=naja.git diff --git a/naja/engine.py b/naja/engine.py index d509ec2..fc58f18 100644 --- a/naja/engine.py +++ b/naja/engine.py @@ -3,13 +3,15 @@ import pygame.locals as pgl class Engine(object): - def __init__(self, surface): + def __init__(self, surface, scene): self._surface = surface + self._scene = scene def run(self): while True: for ev in pygame.event.get(): if ev.type == pgl.QUIT: return + self._scene.handle_event() # TODO: work pygame.display.flip()