X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fevents.py;h=1d7609f5937cc61d81b89de4a0c805e7398f72b0;hb=0cef06f581d48315a59a19ac06ca1d2be14cbb4c;hp=158672611d3b57e9735a716dc1b6f8f11fb5a8e3;hpb=c8c4a15980bf4b49dd307e83d5e2b10a1fe7b28c;p=naja.git diff --git a/naja/events.py b/naja/events.py index 1586726..1d7609f 100644 --- a/naja/events.py +++ b/naja/events.py @@ -6,9 +6,7 @@ import pygame.event as pge import pygame.locals as pgl -def finish_event(handled=True, events=(), skip_invalidate=False): - for event in events: - event.post() +def finish_event(handled=True, skip_invalidate=False): if not skip_invalidate: InvalidateTheWorld.post() return handled @@ -48,8 +46,3 @@ class InvalidateTheWorld(NajaEvent): class SelectEvent(NajaEvent): TYPE = "SELECT" - - -class PlayerMoved(NajaEvent): - # This is used to signal to widgets that care that the player has moved. - TYPE = "PLAYER_MOVED"