X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fevents.py;h=dbf7a03711fa1a4dd87a9ef15544332e4eddb948;hb=HEAD;hp=11adab0f7528cbd68e88adf32275d4ab39ff8be9;hpb=23bc655a89f4ac16e2b17a5f359192d1d9268648;p=naja.git diff --git a/naja/events.py b/naja/events.py index 11adab0..dbf7a03 100644 --- a/naja/events.py +++ b/naja/events.py @@ -6,8 +6,13 @@ import pygame.event as pge import pygame.locals as pgl -class NajaEvent(object): +def finish_event(handled=True, skip_invalidate=False): + if not skip_invalidate: + InvalidateTheWorld.post() + return handled + +class NajaEvent(object): TYPE = "UNKNOWN" @classmethod @@ -43,6 +48,9 @@ class SelectEvent(NajaEvent): TYPE = "SELECT" -class PlayerMoved(NajaEvent): - # This is used to signal to widgets that care that the player has moved. - TYPE = "PLAYER_MOVED" +class LoadGameEvent(NajaEvent): + TYPE = "LOAD_GAME" + + @classmethod + def post(cls, state): + super(LoadGameEvent, cls).post(state=state)