X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fgamestate.py;h=c8bbbc7acc67c54ec1d5827c3e3ddcb70be3bfd7;hb=0cef06f581d48315a59a19ac06ca1d2be14cbb4c;hp=bbe92d362fa47c9a316afd4d4d52b9fd0957c94a;hpb=00d93ae60dcfb960870d29e8e64ad38d62de935d;p=naja.git diff --git a/naja/gamestate.py b/naja/gamestate.py index bbe92d3..c8bbbc7 100644 --- a/naja/gamestate.py +++ b/naja/gamestate.py @@ -2,8 +2,15 @@ The current game state. """ +import yaml + from naja.gameboard import GameBoard -from naja.constants import BITS +from naja.resources import resources + + +def load_location_deck(name): + with resources.get_file('location_decks', '%s.yaml' % (name,)) as deck_fp: + return yaml.safe_load(deck_fp) class GameState(object): @@ -14,16 +21,8 @@ class GameState(object): def __init__(self): # This is a very simple deck to allow testing more drawing logic # on tiles. These will need to be replaced with better stuff. - self.gameboard = GameBoard.new_game( - locations_definition=[ - {'actions': []}, - {'actions': [{'required_bits': [BITS['CYAN']], - 'action_class': 'DoNothing'}]}, - {'actions': [{'required_bits': [BITS['YELLOW']], - 'action_class': 'DoNothing'}]}, - {'actions': [{'required_bits': [BITS['YELLOW'], BITS['MAGENTA']], - 'action_class': 'DoNothing'}]}, - ]) + locations_deck = load_location_deck('test') + self.gameboard = GameBoard.new_game(locations_deck['cards']) @property def player(self):