X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fgamestate.py;h=c8bbbc7acc67c54ec1d5827c3e3ddcb70be3bfd7;hb=0cef06f581d48315a59a19ac06ca1d2be14cbb4c;hp=dabf34a9c23311c6302d06242dc2688dce5d50b8;hpb=a7257f7008fb5e2a8203c996dd2545b737228594;p=naja.git diff --git a/naja/gamestate.py b/naja/gamestate.py index dabf34a..c8bbbc7 100644 --- a/naja/gamestate.py +++ b/naja/gamestate.py @@ -2,8 +2,15 @@ The current game state. """ -from naja.constants import BITS +import yaml + from naja.gameboard import GameBoard +from naja.resources import resources + + +def load_location_deck(name): + with resources.get_file('location_decks', '%s.yaml' % (name,)) as deck_fp: + return yaml.safe_load(deck_fp) class GameState(object): @@ -11,21 +18,16 @@ class GameState(object): Naja game state. """ - INITIAL_BITS = ( - BITS.NORTH | BITS.SOUTH | - BITS.EAST | BITS.WEST - ) - MAX_HEALTH = 4 - WINS_REQUIRED = 4 - def __init__(self): - self.gameboard = GameBoard.new_game( - initial_bits=self.INITIAL_BITS, - initial_pos=(2, 2), - max_health=self.MAX_HEALTH, - wins_required=self.WINS_REQUIRED, - locations_definition=[]) # TODO: we will need some of these :) + # This is a very simple deck to allow testing more drawing logic + # on tiles. These will need to be replaced with better stuff. + locations_deck = load_location_deck('test') + self.gameboard = GameBoard.new_game(locations_deck['cards']) @property def player(self): return self.gameboard.player + + @property + def board_locations(self): + return self.gameboard.board_locations