X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fgamestate.py;h=d00c7fc182b8af7887b4f1fab472b38f25ebf35f;hb=de7f100e35ce19c4561d2a0d7ccdc77a38d72381;hp=8d00756f8c85c318f7d30a224683f75c6b274f76;hpb=16fa2b0b5ca31576688457d51d917718ccfdac36;p=naja.git diff --git a/naja/gamestate.py b/naja/gamestate.py index 8d00756..d00c7fc 100644 --- a/naja/gamestate.py +++ b/naja/gamestate.py @@ -3,7 +3,14 @@ The current game state. """ from naja.gameboard import GameBoard -from naja.constants import BITS +from naja.resources import resources, ResourceNotFound + + +def load_location_deck(name): + try: + return resources.get_yaml('location_decks', '%s.yaml' % name) + except ResourceNotFound: + return resources.get_json('location_decks', '%s.json' % name) class GameState(object): @@ -11,19 +18,17 @@ class GameState(object): Naja game state. """ - def __init__(self): - # This is a very simple deck to allow testing more drawing logic - # on tiles. These will need to be replaced with better stuff. - self.gameboard = GameBoard.new_game( - locations_definition=[ - {'actions': []}, - {'actions': [{'required_bits': [BITS.CYAN], - 'action_class': 'DoNothing'}]}, - {'actions': [{'required_bits': [BITS.YELLOW], - 'action_class': 'DoNothing'}]}, - {'actions': [{'required_bits': [BITS.YELLOW, BITS.MAGENTA], - 'action_class': 'DoNothing'}]}, - ]) + def __init__(self, gameboard): + self.gameboard = gameboard + + @classmethod + def new(cls, deck='standard', **kw): + deck = load_location_deck(deck) + return cls(GameBoard.new_game(deck, **kw)) + + @classmethod + def load(cls, data): + return cls(GameBoard.import_game(data)) @property def player(self):