X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Foptions.py;h=498a979d8ecae6299cbf4d5d280b89bd6bfb2a46;hb=HEAD;hp=d37f1be1d459861b37db7ff5552d6290b44f1170;hpb=a97bdc61b9c4049e2aa20278c814b8bb8b8273cc;p=naja.git diff --git a/naja/options.py b/naja/options.py index d37f1be..498a979 100644 --- a/naja/options.py +++ b/naja/options.py @@ -9,39 +9,33 @@ from naja.constants import DEFAULTS options = AttrDict() -def check_min_max(option, value, min_value, max_value): - ''' - Check value lies between min and max and raise OptionValueError if it does - not. - ''' - if not (min_value <= value <= max_value): - raise optparse.OptionValueError( - "Value of %s should be between %s and %s but got: %r" - % (option.dest, min, max, value)) - - -def load_game(option, opt_str, value, parser): +def load_game(parser, slot_num): ''' Load a save game and store it in parser.values.game_state. ''' - check_min_max(option, value, 0, 7) - # madness takes its toll ... - options.save_location = parser.values.save_location from naja.scenes.load_save import SaveGameSlot - state = SaveGameSlot(value).load() + if not (0 <= slot_num <= 7): + parser.error("--load accepts a slot number from 0 to 7.") + state = SaveGameSlot(slot_num).load() if state is None: - raise optparse.OptionValueError( - "Could not load game from slot %s" % (value,)) - parser.values.game_state = state + raise parser.error( + "Could not load game from slot %s" % (slot_num,)) + options.game_state = state -def load_deck(option, opt_str, value, parser): +def load_deck(parser, deck): ''' Create a new game for a specific deck and store it in parser.values.game_state. ''' - raise optparse.OptionalValueError( - "Deck loading not implemented.") + from naja.gamestate import GameState + try: + state = GameState.new(deck=deck) + except: + if options.debug: + raise + parser.error("Could not load deck %r" % (deck,)) + options.game_state = state def parse_args(args): @@ -67,18 +61,20 @@ def parse_args(args): parser.add_option("--save-location", default=_get_default_save_location(), dest="save_location", help="Saved game location") + parser.add_option('--deck', default=None, + help='Start with a new game for a specific deck' + ' (bypassing the menu).') + + parser.add_option('--load', default=None, type=int, + help='Start with a specific save game loaded' + ' (bypassing the menu). Slot values are 0-7.') + if options.debug: parser.add_option('--initial-bits', type=int, help='Initial player bits') parser.add_option('--cheat-enabled', default=False, action='store_true', help='For those too lazy to type the KONAMI code') - parser.add_option('--deck', default=None, action="callback", - callback=load_deck, - help='Start with a new game for a specific deck') - parser.add_option('--load', default=None, type=int, action="callback", - callback=load_game, - help='Start with a specific save game loaded (0-7)') opts, _ = parser.parse_args(args) @@ -86,6 +82,11 @@ def parse_args(args): if getattr(opts, k, None) is not None: options[k] = getattr(opts, k) + if opts.load is not None: + load_game(parser, opts.load) + if opts.deck is not None: + load_deck(parser, opts.deck) + def _get_default_save_location(): """Return a default save game location."""