X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fdummygame.py;h=f77fff96e1a38dd469b5d68d74bdac6591b16984;hb=de03276f181428cb1c7258428add770dc4c0ecfd;hp=5111d058fc83e125e98adc1f73d053400260566c;hpb=05b45639ab5519bb3379269032d84bca9fb681b3;p=naja.git diff --git a/naja/scenes/dummygame.py b/naja/scenes/dummygame.py index 5111d05..f77fff9 100644 --- a/naja/scenes/dummygame.py +++ b/naja/scenes/dummygame.py @@ -5,14 +5,12 @@ Dummy scene that overlays a static rendering of a a game scene import pygame.locals as pgl import pygame -from naja.constants import KEYS, PALETTE, SCREEN +from naja.constants import SCREEN, KEYS from naja.events import SceneChangeEvent, LoadGameEvent -from naja.sound import sound from naja.scenes.scene import Scene from naja.scenes.game import GameScene from naja.gamestate import GameState from naja.widgets.image_box import PreRenderedImageBox -from naja.widgets.text import TextWidget, TextBoxWidget class DummyGameScene(Scene): @@ -22,7 +20,7 @@ class DummyGameScene(Scene): if not state: game_state = GameState.new(max_health=4, wins_required=4) else: - game_state = state + game_state = GameState.load(state['data']) game = GameScene(game_state, play_sound=False) game_surface = pygame.surface.Surface(SCREEN) game.render(game_surface)