X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fgame.py;h=0d35b7b24a017b43a7492ed98c84f1a2fa4a5cda;hb=852f6ef95f5d1c1738d697f6589d0593afe1db29;hp=54368cbcd99a330324e34af5cb0937855275c456;hpb=74d3560d2f0eea96a596c137c644e70bc095fd85;p=naja.git diff --git a/naja/scenes/game.py b/naja/scenes/game.py index 54368cb..0d35b7b 100644 --- a/naja/scenes/game.py +++ b/naja/scenes/game.py @@ -4,6 +4,7 @@ Gameboard scene. import pygame.locals as pgl +from naja.constants import KEYS from naja.events import SceneChangeEvent from naja.scenes.scene import Scene from naja.widgets.board import BoardWidget @@ -20,14 +21,14 @@ class GameScene(Scene): def __init__(self, state): super(GameScene, self).__init__(state) - self.add(PlayerBitsWidget((0, 0))) + self.add(PlayerBitsWidget((0, 0), state)) self.add(BoardWidget((0, 60), state)) - self.add(GameBitsWidget((0, 540))) - self.add(InfoAreaWidget((480, 0))) + self.add(GameBitsWidget((0, 540), state)) + self.add(InfoAreaWidget((480, 0), state)) self.add(RobotWidget(state)) def handle_scene_event(self, ev): from naja.scenes.menu import MenuScene - if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE): + if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT: SceneChangeEvent.post(MenuScene) return