X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fgame.py;h=c0f52a8be47b9eff08aa4568da6102ddf123207e;hb=2a46865fc69e2e90e28bc13255a762279e7a1b29;hp=5b24347a4670c2ba572fb1cc66377d8689c38ed9;hpb=2be70af38592f9eab413e3fe5823cc3e6b00e3de;p=naja.git diff --git a/naja/scenes/game.py b/naja/scenes/game.py index 5b24347..c0f52a8 100644 --- a/naja/scenes/game.py +++ b/naja/scenes/game.py @@ -22,13 +22,14 @@ class GameScene(Scene): def __init__(self, state): super(GameScene, self).__init__(state) self.add(PlayerBitsWidget((0, 0), state)) - self.add(BoardWidget((0, 60), state)) + info = InfoAreaWidget((480, 0), state) + self.add(BoardWidget((0, 60), state, info)) self.add(GameBitsWidget((0, 540), state)) - self.add(InfoAreaWidget((480, 0), state)) + self.add(info) self.add(RobotWidget(state)) def handle_scene_event(self, ev): from naja.scenes.menu import MenuScene - if ev.type == pgl.KEYUP and ev.key in KEYS.QUIT: + if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT: SceneChangeEvent.post(MenuScene) return