X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fhowto.py;h=560aca48e7ba971a015af59fc8502d5f4218d7a3;hb=25495fec3f11a25cdd632a19a352a10cee105d02;hp=641b3023a094dbd36a1feb62e3a2285b7c4436a5;hpb=ae063f219281b426fc31f6fb4becec845ab4549a;p=naja.git diff --git a/naja/scenes/howto.py b/naja/scenes/howto.py index 641b302..560aca4 100644 --- a/naja/scenes/howto.py +++ b/naja/scenes/howto.py @@ -41,17 +41,20 @@ class HowtoScene(Scene): "", "After moving, you must select an action. Some actions " "require the correct bits to be set before they can be " - "selected. After the action, the tile will be replaced.", + "selected. After the action, the tile will be replaced " + "(except in puzzle mode).", "Some actions cost health {HEALTH}. If you run out of " "health {HEALTH}, you lose.", "Some actions gain you points {WINTOKEN}. Once you have " "enough points, you win the game.", + "Some tiles have a coutdown timer in the top right corner. " + "If this timer is + it means more than 9 turns remain.", "", "Press ESC to return to the menu.", ]), fontsize=32, colour='white', padding=1, border=1, bg_colour='black', border_colour='black', - box_width=360, view_port=(780, 540))) + box_width=740, view_port=(780, 540))) def handle_scene_event(self, ev): from naja.scenes.menu import MenuScene