X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fhowto.py;h=d5261f3404ee9094d74572906cd8b722fde5a9b5;hb=5ef39b0aa552a7a5ad7f16a1efe6b4c3551a5842;hp=cf6f3549fcf6d66eefd6375bde6b4992eb8259e7;hpb=7e4bfa583e543435076471d46a53aaff1eccb83f;p=naja.git diff --git a/naja/scenes/howto.py b/naja/scenes/howto.py index cf6f354..d5261f3 100644 --- a/naja/scenes/howto.py +++ b/naja/scenes/howto.py @@ -26,7 +26,7 @@ class HowtoScene(Scene): "bits to gain points for reasons that are unlikely ever " "to become clear.", "", - "You have 8 bits. Four bits control the directions " + "You have 8 bits. 4 bits control the directions " "you can move in {NORTH,SOUTH,EAST,WEST}, 3 allow you " "to unlock actions {RED,GREEN,BLUE} and the " "last, the Most Significant Bit {MSB}, makes everything " @@ -62,7 +62,7 @@ class HowtoScene(Scene): box_width=740, view_port=(780, 540))) def handle_scene_event(self, ev): - from naja.scenes.menu import MenuScene + from naja.scenes.introduction import IntroductionScene if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT: - SceneChangeEvent.post(MenuScene) + SceneChangeEvent.post(IntroductionScene) return