X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fhowto.py;h=ffc8383aff695b9a44f40786157313a35207384e;hb=878a4c484dabe53a07ae7b02c5bb4b31adec5599;hp=9d903416c432c38006b069ec4cba4d2f7b855374;hpb=73727094c6de228ecb95a64980ec45318cb88629;p=naja.git diff --git a/naja/scenes/howto.py b/naja/scenes/howto.py index 9d90341..ffc8383 100644 --- a/naja/scenes/howto.py +++ b/naja/scenes/howto.py @@ -5,9 +5,9 @@ Howto scene. import pygame.locals as pgl from naja.constants import KEYS +from naja.events import SceneChangeEvent from naja.scenes.scene import Scene from naja.widgets.text import TextWidget, TextBoxWidget -from naja.events import SceneChangeEvent class HowtoScene(Scene): @@ -41,17 +41,21 @@ class HowtoScene(Scene): "", "After moving, you must select an action. Some actions " "require the correct bits to be set before they can be " - "selected. After the action, the tile will be replaced.", + "selected. After the action, the tile will be replaced " + "(except in puzzle mode).", "Some actions cost health {HEALTH}. If you run out of " "health {HEALTH}, you lose.", "Some actions gain you points {WINTOKEN}. Once you have " "enough points, you win the game.", + "Some tiles have a countdown timer {COUNTDOWN}. This " + "indicates the number of turns left before something " + "happens. The timer moves faster as the deadline approaches.", "", "Press ESC to return to the menu.", ]), fontsize=32, colour='white', padding=1, border=1, bg_colour='black', border_colour='black', - box_width=380, view_port=(780, 500))) + box_width=740, view_port=(780, 540))) def handle_scene_event(self, ev): from naja.scenes.menu import MenuScene