X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Flose.py;fp=naja%2Fscenes%2Flose.py;h=8dea59a788ebb303bd688049e1e40437a9324450;hb=f3f2834ea4922c72026d8de3c2c67db704b63544;hp=ccd0accd2bcf1a46628f527b0350b42bb6cc5f05;hpb=8e035c9b200012a42f991893b7093856225e9212;p=naja.git diff --git a/naja/scenes/lose.py b/naja/scenes/lose.py index ccd0acc..8dea59a 100644 --- a/naja/scenes/lose.py +++ b/naja/scenes/lose.py @@ -6,6 +6,7 @@ import pygame.locals as pgl from naja.constants import KEYS, PALETTE from naja.scenes.scene import Scene +from naja.sound import sound from naja.widgets.image_box import ImageBox from naja.widgets.text import TextWidget, TextBoxWidget from naja.events import SceneChangeEvent, LoadGameEvent @@ -41,10 +42,12 @@ class LoseScene(Scene): colour='white', padding=1, border=1, bg_colour='black', border_colour='black', box_width=300)) + sound.play_music('lost.ogg') def handle_scene_event(self, ev): from naja.scenes.menu import MenuScene if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT: + sound.stop() # drop current state LoadGameEvent.post(None) SceneChangeEvent.post(MenuScene)