X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Flose.py;h=714eaf6f8aa5c7a6fc4d635b16bd53d1657f362d;hb=db18631120e34670b9f8be526f5b7d5938e1d7fc;hp=ccd0accd2bcf1a46628f527b0350b42bb6cc5f05;hpb=44344539807cc09f255760369e1ed2fcdef8065c;p=naja.git diff --git a/naja/scenes/lose.py b/naja/scenes/lose.py index ccd0acc..714eaf6 100644 --- a/naja/scenes/lose.py +++ b/naja/scenes/lose.py @@ -6,6 +6,7 @@ import pygame.locals as pgl from naja.constants import KEYS, PALETTE from naja.scenes.scene import Scene +from naja.sound import sound from naja.widgets.image_box import ImageBox from naja.widgets.text import TextWidget, TextBoxWidget from naja.events import SceneChangeEvent, LoadGameEvent @@ -41,10 +42,12 @@ class LoseScene(Scene): colour='white', padding=1, border=1, bg_colour='black', border_colour='black', box_width=300)) + sound.play_music('lost.ogg', 0.25) def handle_scene_event(self, ev): from naja.scenes.menu import MenuScene if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT: + sound.stop() # drop current state LoadGameEvent.post(None) SceneChangeEvent.post(MenuScene)