X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fmenu.py;h=91f858b0d6304ef62e55e6142c40e9737b66d5f0;hb=0cef06f581d48315a59a19ac06ca1d2be14cbb4c;hp=01fe7e2baef5ad075027d10c76a246d8e5f8216b;hpb=ea3fabb5f39401db745e0d465cffb1232a5c3034;p=naja.git diff --git a/naja/scenes/menu.py b/naja/scenes/menu.py index 01fe7e2..91f858b 100644 --- a/naja/scenes/menu.py +++ b/naja/scenes/menu.py @@ -4,29 +4,35 @@ Main menu scene. import pygame.locals as pgl +from naja.constants import KEYS from naja.scenes.scene import Scene from naja.widgets.text import TextWidget +from naja.widgets.selector import SelectorWidget from naja.events import QuitGameEvent from naja.scenes.credits import CreditsScene +from naja.scenes.game import GameScene from naja.events import SceneChangeEvent class MenuScene(Scene): + def __init__(self, state): + super(MenuScene, self).__init__(state) + selector = SelectorWidget() + self.add(selector) + run_game = TextWidget((100, 100), 'Game', fontsize=32, colour='white') + run_game.add_callback('click', + lambda event: SceneChangeEvent.post(GameScene)) + selector.add(run_game) + credits = TextWidget((100, 200), 'Credits', fontsize=32, colour='white') + credits.add_callback('click', + lambda event: SceneChangeEvent.post(CreditsScene)) + selector.add(credits) + quit = TextWidget((100, 300), 'Quit', fontsize=32, colour='white') + quit.add_callback('click', lambda event: QuitGameEvent.post()) + selector.add(quit) - def __init__(self): - super(MenuScene, self).__init__() - self.widgets.append(TextWidget((10, 10), 'Game', fontsize=32, - colour='white')) - self.widgets.append(TextWidget((10, 40), 'Credits', fontsize=32, - colour='white')) - self.widgets.append(TextWidget((10, 70), 'Quit', fontsize=32, - colour='white')) - - def handle_event(self, ev): - if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE): - QuitGameEvent.post() - return - if ev.type == pgl.KEYUP and ev.key is pgl.K_RETURN: - credits_menu = CreditsScene() - SceneChangeEvent.post(credits_menu) - return + def handle_scene_event(self, ev): + if ev.type == pgl.KEYDOWN: + if ev.key in KEYS.QUIT: + QuitGameEvent.post() + return