X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fnew_game.py;h=29d0f546f8b26d4385d5e4a5d6327e779efe55bd;hb=90e420c9939082adfc44ab40e1f7d9423b96adf7;hp=1b74d6164613ab467b951f23b27b82ce72bf3b21;hpb=335f651fb0d291bacab2d875a18b82fd9174828e;p=naja.git diff --git a/naja/scenes/new_game.py b/naja/scenes/new_game.py index 1b74d61..29d0f54 100644 --- a/naja/scenes/new_game.py +++ b/naja/scenes/new_game.py @@ -62,11 +62,18 @@ class NewGameScene(Scene): selector.add(hard) y_offset += y_diff - puzzle = TextWidget( - (x_offset, y_offset), 'Puzzle', fontsize=32, colour='white', + very_hard = TextWidget( + (x_offset, y_offset), 'Very Hard', fontsize=32, colour='white', centre=True) - puzzle.add_callback('click', self.puzzle_game) - selector.add(puzzle) + very_hard.add_callback('click', self.very_hard_game) + selector.add(very_hard) + + y_offset += y_diff + nintendo = TextWidget( + (x_offset, y_offset), 'NINTENDO Hard', fontsize=32, colour='white', + centre=True) + nintendo.add_callback('click', self.nintendo_hard_game) + selector.add(nintendo) def easy_game(self, event): self.start_game(GameState.new(max_health=5, wins_required=3)) @@ -77,9 +84,11 @@ class NewGameScene(Scene): def hard_game(self, event): self.start_game(GameState.new(max_health=3, wins_required=5)) - def puzzle_game(self, event): - self.start_game(GameState.new( - deck='puzzles/test', max_health=4, wins_required=4)) + def very_hard_game(self, event): + self.start_game(GameState.new(max_health=2, wins_required=6)) + + def nintendo_hard_game(self, event): + self.start_game(GameState.new(max_health=1, wins_required=7)) def start_game(self, state): from naja.scenes.game import GameScene