X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fnew_game.py;h=9db6395ffe535f39dda0b65954ad578607a8e9a8;hb=a2e00020315065e5730f9fcdd50bf9200d575195;hp=1b74d6164613ab467b951f23b27b82ce72bf3b21;hpb=335f651fb0d291bacab2d875a18b82fd9174828e;p=naja.git diff --git a/naja/scenes/new_game.py b/naja/scenes/new_game.py index 1b74d61..9db6395 100644 --- a/naja/scenes/new_game.py +++ b/naja/scenes/new_game.py @@ -61,13 +61,6 @@ class NewGameScene(Scene): hard.add_callback('click', self.hard_game) selector.add(hard) - y_offset += y_diff - puzzle = TextWidget( - (x_offset, y_offset), 'Puzzle', fontsize=32, colour='white', - centre=True) - puzzle.add_callback('click', self.puzzle_game) - selector.add(puzzle) - def easy_game(self, event): self.start_game(GameState.new(max_health=5, wins_required=3)) @@ -77,10 +70,6 @@ class NewGameScene(Scene): def hard_game(self, event): self.start_game(GameState.new(max_health=3, wins_required=5)) - def puzzle_game(self, event): - self.start_game(GameState.new( - deck='puzzles/test', max_health=4, wins_required=4)) - def start_game(self, state): from naja.scenes.game import GameScene LoadGameEvent.post(state=state)