X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fscenes%2Fwin.py;h=82437d04860a38e90f150607b052a1b2c7a98053;hb=5635cf88255f76a98c932580f98bf30513275653;hp=f8b42b32e63f49cd239d08177bc648ea8f4eac76;hpb=49bb7e7e08cd19861fb61279d250d486b0b3a600;p=naja.git diff --git a/naja/scenes/win.py b/naja/scenes/win.py index f8b42b3..82437d0 100644 --- a/naja/scenes/win.py +++ b/naja/scenes/win.py @@ -5,7 +5,8 @@ Win scene. import pygame.locals as pgl from naja.constants import KEYS, PALETTE -from naja.events import SceneChangeEvent +from naja.events import SceneChangeEvent, LoadGameEvent +from naja.sound import sound from naja.scenes.scene import Scene from naja.widgets.image_box import ImageBox from naja.widgets.text import TextWidget, TextBoxWidget @@ -37,9 +38,13 @@ class WinScene(Scene): colour=PALETTE.WHITE, padding=1, border=1, bg_colour=PALETTE.BLACK, border_colour=PALETTE.BLACK, box_width=300)) + sound.play_music('A_ninja.ogg', 0.25) def handle_scene_event(self, ev): from naja.scenes.menu import MenuScene if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT: + sound.stop() + # drop current state + LoadGameEvent.post(None) SceneChangeEvent.post(MenuScene) return