X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Ftests%2Ftest_gameboard.py;h=bbc51284cfcb9847b6cfe8e8e194d482f126c802;hb=0cef06f581d48315a59a19ac06ca1d2be14cbb4c;hp=a895e18b32f484a27976fded4ad8397d4da28fa0;hpb=eccb327f1260b9aa981755840e097d5b23af05a9;p=naja.git diff --git a/naja/tests/test_gameboard.py b/naja/tests/test_gameboard.py index a895e18..bbc5128 100644 --- a/naja/tests/test_gameboard.py +++ b/naja/tests/test_gameboard.py @@ -1,7 +1,89 @@ from unittest import TestCase from naja.constants import BITS -from naja.gameboard import LocationCard +from naja.gameboard import GameBoard, LocationCard +from naja import actions + + +class TestGameBoard(TestCase): + def assert_state(self, state1, state2, exclude=(), player_exclude=()): + def filter_dict(source, exclude_keys): + return dict((k, v) for k, v in source.items() + if k not in exclude_keys) + + state1 = filter_dict(state1, exclude) + if 'player' in state1: + state1['player'] = filter_dict(state1['player'], player_exclude) + state2 = filter_dict(state2, exclude) + if 'player' in state2: + state2['player'] = filter_dict(state2['player'], player_exclude) + + self.assertEqual(state1, state2) + + def test_export_new_board(self): + board = GameBoard.new_game([{'actions': [{ + 'action_class': 'LoseHealthOrMSB', + 'required_bits': [], + }]}]) + exported_state = board.export() + board_locations = exported_state.pop('board_locations') + self.assertEqual(exported_state, { + 'max_health': 4, + 'health': 4, + 'wins_required': 4, + 'wins': 0, + 'locations': [{'actions': [{ + 'action_class': 'LoseHealthOrMSB', + 'required_bits': [], + }]}], + 'player': board.player.export(), + }) + self.assertEqual( + set(board_locations.keys()), + set((x, y) for x in range(5) for y in range(5))) + for location_state in board_locations.values(): + self.assertEqual( + sorted(location_state.keys()), ['actions', 'bitwise_operand']) + self.assertEqual(location_state['actions'], [{ + 'action_class': 'LoseHealthOrMSB', + 'required_bits': [], + 'data': {}, + }]) + self.assertTrue(2 <= len(location_state['bitwise_operand']) <= 3) + + def test_lose_health(self): + board = GameBoard.new_game([{'actions': []}]) + self.assertEqual(board.health, 4) + state_1 = board.export() + + board.lose_health() + self.assertEqual(board.health, 3) + state_2 = board.export() + + self.assert_state(state_1, state_2, exclude=['health']) + + def test_gain_health(self): + board = GameBoard.new_game([{'actions': []}]) + board.health = 2 + self.assertEqual(board.health, 2) + state_1 = board.export() + + board.gain_health() + self.assertEqual(board.health, 3) + state_2 = board.export() + + self.assert_state(state_1, state_2, exclude=['health']) + + def test_gain_health_at_max(self): + board = GameBoard.new_game([{'actions': []}]) + self.assertEqual(board.health, 4) + state_1 = board.export() + + board.gain_health() + self.assertEqual(board.health, 4) + state_2 = board.export() + + self.assert_state(state_1, state_2) class TestLocationCard(TestCase): @@ -20,3 +102,17 @@ class TestLocationCard(TestCase): self.assertTrue(sizes[3] > 0) self.assertTrue(sizes[2] > sizes[3]) self.assertEqual(bits, set(BITS.values())) + + def test_new_location_no_actions(self): + location = LocationCard.new_location({'actions': []}) + [action] = location.actions + self.assertEqual(type(action), actions.DoNothing) + self.assertEqual(action.required_bits, set()) + + def test_new_location_one_action(self): + location = LocationCard.new_location({'actions': [ + {'required_bits': [], 'action_class': 'DoNothing'}, + ]}) + [action] = location.actions + self.assertEqual(type(action), actions.DoNothing) + self.assertEqual(action.required_bits, set())