X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Ftests%2Ftest_gameboard.py;h=bbc51284cfcb9847b6cfe8e8e194d482f126c802;hb=0cef06f581d48315a59a19ac06ca1d2be14cbb4c;hp=ca973a1dc01b7c7a992594132827e09bd1ee5adf;hpb=dc9b0632ad5cbf07303f7254d5b09bb3ecf7cdad;p=naja.git diff --git a/naja/tests/test_gameboard.py b/naja/tests/test_gameboard.py index ca973a1..bbc5128 100644 --- a/naja/tests/test_gameboard.py +++ b/naja/tests/test_gameboard.py @@ -2,21 +2,57 @@ from unittest import TestCase from naja.constants import BITS from naja.gameboard import GameBoard, LocationCard +from naja import actions class TestGameBoard(TestCase): + def assert_state(self, state1, state2, exclude=(), player_exclude=()): + def filter_dict(source, exclude_keys): + return dict((k, v) for k, v in source.items() + if k not in exclude_keys) + + state1 = filter_dict(state1, exclude) + if 'player' in state1: + state1['player'] = filter_dict(state1['player'], player_exclude) + state2 = filter_dict(state2, exclude) + if 'player' in state2: + state2['player'] = filter_dict(state2['player'], player_exclude) + + self.assertEqual(state1, state2) + def test_export_new_board(self): - board = GameBoard(None, 4, 4) - self.assertEqual(board.export(), { + board = GameBoard.new_game([{'actions': [{ + 'action_class': 'LoseHealthOrMSB', + 'required_bits': [], + }]}]) + exported_state = board.export() + board_locations = exported_state.pop('board_locations') + self.assertEqual(exported_state, { 'max_health': 4, 'health': 4, 'wins_required': 4, 'wins': 0, - 'locations': {}, + 'locations': [{'actions': [{ + 'action_class': 'LoseHealthOrMSB', + 'required_bits': [], + }]}], + 'player': board.player.export(), }) + self.assertEqual( + set(board_locations.keys()), + set((x, y) for x in range(5) for y in range(5))) + for location_state in board_locations.values(): + self.assertEqual( + sorted(location_state.keys()), ['actions', 'bitwise_operand']) + self.assertEqual(location_state['actions'], [{ + 'action_class': 'LoseHealthOrMSB', + 'required_bits': [], + 'data': {}, + }]) + self.assertTrue(2 <= len(location_state['bitwise_operand']) <= 3) def test_lose_health(self): - board = GameBoard(None, 4, 4) + board = GameBoard.new_game([{'actions': []}]) self.assertEqual(board.health, 4) state_1 = board.export() @@ -24,10 +60,30 @@ class TestGameBoard(TestCase): self.assertEqual(board.health, 3) state_2 = board.export() - # Make sure nothing else has changed. - state_1.pop('health') - state_2.pop('health') - self.assertEqual(state_1, state_2) + self.assert_state(state_1, state_2, exclude=['health']) + + def test_gain_health(self): + board = GameBoard.new_game([{'actions': []}]) + board.health = 2 + self.assertEqual(board.health, 2) + state_1 = board.export() + + board.gain_health() + self.assertEqual(board.health, 3) + state_2 = board.export() + + self.assert_state(state_1, state_2, exclude=['health']) + + def test_gain_health_at_max(self): + board = GameBoard.new_game([{'actions': []}]) + self.assertEqual(board.health, 4) + state_1 = board.export() + + board.gain_health() + self.assertEqual(board.health, 4) + state_2 = board.export() + + self.assert_state(state_1, state_2) class TestLocationCard(TestCase): @@ -46,3 +102,17 @@ class TestLocationCard(TestCase): self.assertTrue(sizes[3] > 0) self.assertTrue(sizes[2] > sizes[3]) self.assertEqual(bits, set(BITS.values())) + + def test_new_location_no_actions(self): + location = LocationCard.new_location({'actions': []}) + [action] = location.actions + self.assertEqual(type(action), actions.DoNothing) + self.assertEqual(action.required_bits, set()) + + def test_new_location_one_action(self): + location = LocationCard.new_location({'actions': [ + {'required_bits': [], 'action_class': 'DoNothing'}, + ]}) + [action] = location.actions + self.assertEqual(type(action), actions.DoNothing) + self.assertEqual(action.required_bits, set())