X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fwidgets%2Finfo_area.py;h=21122cae31797262fbf83eeb5a9add317d09209c;hb=90e420c9939082adfc44ab40e1f7d9423b96adf7;hp=82fcfb9bf24218af51077982d670175c99350233;hpb=12ac4df162c9cdb8f75823c2ec89f43abd7d4aaa;p=naja.git diff --git a/naja/widgets/info_area.py b/naja/widgets/info_area.py index 82fcfb9..21122ca 100644 --- a/naja/widgets/info_area.py +++ b/naja/widgets/info_area.py @@ -12,20 +12,21 @@ from naja.events import finish_event from naja.resources import resources from naja.resources.mutators import EIGHT_BIT, blender from naja.sound import sound -from naja.utils import bit_glyphs +from naja.utils import bit_glyphs, Flashlight from naja.widgets.base import Widget from naja.widgets.tile import BIT_MAP -from naja.widgets.text import TextBoxWidget, TextWidget +from naja.widgets.text import TextBoxWidget +from naja import constants HINTS = { - ACT: "Choose an action using {NORTH,SOUTH} keys.\n" - "Press {RETURN} to execute it.", + ACT: "Choose an action using {NORTH,SOUTH}." + " Press {RETURN} to execute it.", EXAMINE: "Browse the tiles with {NORTH,SOUTH,EAST,WEST} keys.", } -HINT_LEGAL_MOVE = "\nPress {RETURN} to move to this tile." +HINT_LEGAL_MOVE = "\nPress {RETURN} to move." TITLES = { ACT: "Choose an Action", @@ -43,6 +44,7 @@ class InfoAreaWidget(Widget): self.chosen = None self.card_position = state.player.position self.set_position(state.player.position) + self.flash_light = Flashlight(constants.FPS // 2) def prepare(self): if self.state.gameboard.player_mode == ACT: @@ -128,7 +130,13 @@ class InfoAreaWidget(Widget): border_colour = None if choice == self.chosen: - border_colour = PALETTE.GREEN if action_viable else PALETTE.ORANGE + if self.flash_light.on: + border_colour = (PALETTE.GREEN if action_viable else + PALETTE.ORANGE) + else: + border_colour = (PALETTE.DARK_GREEN if action_viable else + PALETTE.DARK_RED) + if border_colour: bottom = y_offset + text.surface.get_rect().height right = text.surface.get_rect().width + x_offset @@ -179,6 +187,8 @@ class InfoAreaWidget(Widget): self.chosen = None def draw(self, surface): + if self.flash_light.tick(): + self.prepare() surface.blit(self.surface, self.pos) def next_action(self, viable_only=False, step=1):