X-Git-Url: https://git.ctpug.org.za/?a=blobdiff_plain;f=naja%2Fwidgets%2Frobot.py;h=4506edf6e1e91d66dc89ee1091b83bcbe92c81db;hb=372705936bf2ea5bcd6f3ee9beed61ef2a948091;hp=cfdb75013f6c64f1f7375e005a408323185b2d0d;hpb=74d3560d2f0eea96a596c137c644e70bc095fd85;p=naja.git diff --git a/naja/widgets/robot.py b/naja/widgets/robot.py index cfdb750..4506edf 100644 --- a/naja/widgets/robot.py +++ b/naja/widgets/robot.py @@ -1,9 +1,11 @@ """Widget to draw the player on the screen""" -import pygame + import pygame.locals as pgl from naja.constants import PLAYER_SIZE, BIT_SIZE, TILE_SIZE, BITS +from naja.events import InvalidateTheWorld from naja.resources import resources +from naja.resources.mutators import EIGHT_BIT from naja.widgets.base import Widget IMG_MAP = { @@ -25,11 +27,33 @@ class RobotWidget(Widget): # Look up the required bits on the board location self.pos = (self.state.player.position[0] * TILE_SIZE[0] + 32, self.state.player.position[1] * TILE_SIZE[1] + BIT_SIZE[1]) - self.surface = resources.get_image('board/robot.png') + self.surface = resources.get_image('board/robot.png', + transforms=(EIGHT_BIT,)) for bit, img_name in IMG_MAP.iteritems(): if self.state.player.bits.check_bit(bit): - bit_img = resources.get_image(img_name) + bit_img = resources.get_image(img_name, + transforms=(EIGHT_BIT,)) self.surface.blit(bit_img, (0, 0)) def draw(self, surface): surface.blit(self.surface, self.rect) + + def handle_event(self, ev): + if ev.type == pgl.KEYDOWN: + if ev.key in (pgl.K_UP, pgl.K_w): + if self.state.player.move(BITS.NORTH): + InvalidateTheWorld.post() + return True + if ev.key in (pgl.K_DOWN, pgl.K_s): + if self.state.player.move(BITS.SOUTH): + InvalidateTheWorld.post() + return True + if ev.key in (pgl.K_LEFT, pgl.K_a): + if self.state.player.move(BITS.WEST): + InvalidateTheWorld.post() + return True + if ev.key in (pgl.K_RIGHT, pgl.K_d): + if self.state.player.move(BITS.EAST): + InvalidateTheWorld.post() + return True + super(RobotWidget, self).handle_event(ev)